{"id":807704,"date":"2026-10-19T16:08:11","date_gmt":"2026-10-19T16:08:11","guid":{"rendered":"https:\/\/www.newsbeep.com\/uk\/807704\/"},"modified":"2026-10-19T16:08:11","modified_gmt":"2026-10-19T16:08:11","slug":"witcher-3-switch-2-patch-rolls-out-today-with-a-number-of-changes-including-alterations-to-resolution-and-visual-clarity","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/uk\/807704\/","title":{"rendered":"Witcher 3 Switch 2 patch rolls out today with a number of changes, including alterations to resolution and &#8220;visual clarity&#8221;"},"content":{"rendered":"<p>CD Projekt Red is currently rolling the promised <a href=\"https:\/\/www.eurogamer.net\/platforms\/switch-2\" rel=\"nofollow noopener\" target=\"_blank\">Switch 2<\/a> patch for <a href=\"https:\/\/www.eurogamer.net\/games\/the-witcher-3-wild-hunt\" rel=\"nofollow noopener\" target=\"_blank\">The Witcher 3: Wild Hunt<\/a> &#8211; Remastered, addressing a number of issues in the game.<\/p>\n<p>The headline changes are adjustments to image sharpening and resolution to &#8220;improve visual clarity and fidelity&#8221; &#8211; changes that have resulted from players saying the game looked blurry to them, particularly when played in handheld mode.<\/p>\n<p>There are also, <a href=\"https:\/\/www.eurogamer.net\/witcher-3-remastered-patch-bloom-console-performance-switch-2\" rel=\"nofollow noopener\" target=\"_blank\">as we&#8217;ve seen in patches for other console versions of the game<\/a>, changes to lighting in the game to reduce some of the brightness caused by the Remastered edition &#8211; one of the main areas of contention since its late September release.<\/p>\n<p>The full list of changes in patch 5.01 for The Witcher 3 Remastered are as follows.<\/p>\n<p><a class=\"button video\" href=\"https:\/\/www.youtube.com\/watch?v=cherdFoxjWk\" rel=\"noopener nofollow\" target=\"_blank\">Watch on YouTube<\/a><\/p>\n<p>Gameplay<\/p>\n<p>Fixed an issue where the &#8220;Automatically Apply Blade Oils&#8221; feature would work only if enabled during the current game session.<br \/>\nFixed an issue where, under specific circumstances, player-controlled boats could start moving uncontrollably and ignore terrain collisions.<br \/>\nImproved ladder interaction animations.<br \/>\nFixed an issue where Geralt would collide with dead enemies after the Aard finisher.<br \/>\nFixed an issue where Vesemir would repeat a line if Quen was cast multiple times.<br \/>\nFixed an issue where dodging could have an unintentionally delayed response.<br \/>\nFixed an issue where it was possible to throw a bomb even if the option is disabled.<br \/>\nFixed an issue where the bonus granted by the Synergy skill displayed incorrect values.<br \/>\nAdded damage reflection to the Exploding Shield skill.<br \/>\nFixed an issue where Geralt&#8217;s Stamina would be fully drained when sprinting and dodging at the same time.<\/p>\n<p>UI<\/p>\n<p>Fixed an issue where the &#8220;You&#8217;ve gained an ability point!&#8221; pop-up could stay stuck on the screen.<br \/>\nFixed an issue where input hints flashed for a brief moment on the meditation screen.<br \/>\nFixed an issue where the Potions tutorial didn&#8217;t appear after accessing the Consumables tab.<br \/>\nFixed some misaligned progress bars in the UI.<\/p>\n<p>Visuals &amp; Performance<\/p>\n<p>Made various visual adjustments, including improvements to Bloom, tone mapping, character lighting, Ray Tracing, and Path Tracing.<br \/>\nAdded Bloom, Light Shafts, and Depth of Field options to the graphics settings.<br \/>\nMade various optimizations to improve performance.<br \/>\nFixed an issue where Dynamic Resolution Scaling could cause visual artifacts in certain configurations.<\/p>\n<p>Audio<\/p>\n<p>The fix for voiceover audio becoming significantly quieter than other in-game audio after navigating through the pause menu tabs is now also implemented on consoles.<\/p>\n<p>Nintendo Switch 2-specific<\/p>\n<p>Made adjustments to image sharpening and resolution to improve visual clarity and fidelity.<br \/>\nFixed a rare crash that could occur when changing between in-game regions.<br \/>\nOptimized cache handling for Cross-Platform Mod Support.<br \/>\nFixed an issue where HD Rumble could only be felt in the left Joy-Con 2 when climbing a ladder.<br \/>\nFixed an issue where map pins could be placed on the black bars surrounding the map.<\/p>\n<p>Other<\/p>\n<p>Due to backend issues, the policy consent screen will appear again. You\u2019ll need to confirm your preferences once more. Choosing to opt in helps us improve the game.<br \/>\nFixed an issue where My Rewards and Twitch\/Bilibili Drops wouldn&#8217;t appear in the chest in Vizima if it had been opened previously. As a result of this fix, some of the items may be duplicated. Consider them a bonus!<br \/>\nFixed an issue where foliage did not react to collisions.<br \/>\nFixed an issue that could affect save file data and added measures to address saves that may have already been affected.<br \/>\nUkrainian text localization is now available in all regions.<\/p>\n<p>The Witcher 3 Remastered update overhauls the 11-year-old role-playing game, visually modernising it as well as adding new animations and tweaking some gameplay systems, including skills and enemy behaviour. It prepares the way for <a href=\"https:\/\/www.eurogamer.net\/witcher-3-songs-of-the-past-behind-closed-doors-preview\" rel=\"nofollow noopener\" target=\"_blank\">the new Witcher 3 expansion Songs of the Past<\/a>, due to arrive next year, and is <a href=\"https:\/\/www.eurogamer.net\/witcher-3-wild-hunt-remastered-generous-upgrade-makes-it-new-again\" rel=\"nofollow noopener\" target=\"_blank\">an extraordinarily generous upgrade<\/a> in its own right.<\/p>\n","protected":false},"excerpt":{"rendered":"CD Projekt Red is currently rolling the promised Switch 2 patch for The Witcher 3: Wild Hunt &#8211;&hellip;\n","protected":false},"author":2,"featured_media":807705,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[59,86,56,54,55],"class_list":["post-807704","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-gb","tag-technology","tag-uk","tag-united-kingdom","tag-unitedkingdom"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/807704","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/comments?post=807704"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/posts\/807704\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media\/807705"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/media?parent=807704"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/categories?post=807704"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/uk\/wp-json\/wp\/v2\/tags?post=807704"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}