{"id":340047,"date":"2026-05-31T09:15:03","date_gmt":"2026-05-31T09:15:03","guid":{"rendered":"https:\/\/www.newsbeep.com\/us-ca\/340047\/"},"modified":"2026-05-31T09:15:03","modified_gmt":"2026-05-31T09:15:03","slug":"stop-killing-games-consumer-protection-bill-passes-floor-vote-in-california","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/us-ca\/340047\/","title":{"rendered":"Stop Killing Games consumer protection bill passes floor vote in California"},"content":{"rendered":"<p>The California State Assembly has passed the Protect Our Games Act, a bill centred on protecting consumer rights as detailed by the Stop Killing Games movement.<\/p>\n<p>The &#8216;AB 1921&#8217; bill &#8211; which the organisation calls a &#8220;big update for game preservation&#8221; &#8211; passed the State Assembly floor vote by 43 to 16.<\/p>\n<p>Stop Killing Games just passed a floor vote in California.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=tw1UhbaqBwA\" rel=\"noopener nofollow\" target=\"_blank\">Watch on YouTube<\/a><\/p>\n<p>The games preservation movement was motivated by Ubisoft&#8217;s decision to <a href=\"https:\/\/www.eurogamer.net\/ubisoft-delists-the-crew-with-servers-shutting-next-year\" rel=\"nofollow noopener\" target=\"_blank\">shut down open-world racer The Crew&#8217;s servers last March<\/a>, preventing access to both its multiplayer and single-player content due to its always-online nature. More controversy followed shortly after, when the publisher <a href=\"https:\/\/www.eurogamer.net\/ubisoft-reportedly-revoking-the-crew-from-owners-libraries-following-server-shutdown\" rel=\"nofollow noopener\" target=\"_blank\">began revoking customers&#8217; licenses to the game,<\/a> permanently removing it from their libraries and preventing hopes of resurrecting it through private servers.<\/p>\n<p>The <a href=\"https:\/\/www.stopkillinggames.com\/\" rel=\"nofollow noopener\" target=\"_blank\">consumer-driven initiative<\/a> is now demanding game publishers leave their titles playable once support is terminated. The proposed <a href=\"https:\/\/leginfo.legislature.ca.gov\/faces\/billTextClient.xhtml?bill_id=202520260AB1921\" rel=\"nofollow noopener\" target=\"_blank\">consumer protection law<\/a> would ensure either offline versions of games or refunds at end-of-service would be available. It&#8217;s caused some consternation across the industry, with EU trade body Video Games Europe &#8211; which represents the likes of Ubisoft, Take-Two, Warner Bros., Riot Games, Activision Blizzard, Microsoft, and Nintendo &#8211; <a href=\"https:\/\/www.eurogamer.net\/as-stop-killing-games-momentum-continues-top-eu-politician-offers-support-a-game-once-sold-belongs-to-the-customer\" rel=\"nofollow noopener\" target=\"_blank\">insisting the initiative&#8217;s proposals would make games &#8220;prohibitively expensive to create&#8221;.<\/a><\/p>\n<p>The bill has now moved onto the California State Senate, where it&#8217;ll need wider public support to progress. If it moves into law, it will &#8220;require video game companies to give players advance notice before shutting down server-dependent games and provide a way to keep purchased games playable afterward, such as offline access, community servers, or another workable option&#8221;.<\/p>\n<p>Pushing back against the bill, the ESA &#8211; the organisation that used to host the E3 annual conference &#8211; previously said: &#8220;Many games depend on evolving technology, licensed content, and online systems that change over time.<\/p>\n<p>&#8220;Assembly Bill 1921 could force developers to spend limited time and resources keeping old systems running instead of creating new games, features, and technology. In the end, this policy doesn&#8217;t reflect how games actually work today. This bill sets strict rules that could ultimately mean fewer new and innovative experiences for players.&#8221;<\/p>\n<p>The Stop Killing Games movement said of the bill: &#8220;This is <a href=\"https:\/\/www.eurogamer.net\/stop-killing-games-european-parliament\" rel=\"nofollow noopener\" target=\"_blank\">the same fight as in Europe<\/a>: a grassroots consumer movement asking for basic end-of-life protections, versus the industry lobby trying to preserve the right to sell games that can later be rendered useless while preserving control.&#8221;<\/p>\n","protected":false},"excerpt":{"rendered":"The California State Assembly has passed the Protect Our Games Act, a bill centred on protecting consumer rights&hellip;\n","protected":false},"author":2,"featured_media":340048,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[7,9,8],"class_list":["post-340047","post","type-post","status-publish","format-standard","has-post-thumbnail","category-california","tag-california","tag-california-headlines","tag-california-news"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/us-ca\/wp-json\/wp\/v2\/posts\/340047","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/us-ca\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/us-ca\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us-ca\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us-ca\/wp-json\/wp\/v2\/comments?post=340047"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/us-ca\/wp-json\/wp\/v2\/posts\/340047\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us-ca\/wp-json\/wp\/v2\/media\/340048"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/us-ca\/wp-json\/wp\/v2\/media?parent=340047"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us-ca\/wp-json\/wp\/v2\/categories?post=340047"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us-ca\/wp-json\/wp\/v2\/tags?post=340047"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}