{"id":186544,"date":"2026-03-11T00:57:12","date_gmt":"2026-03-11T00:57:12","guid":{"rendered":"https:\/\/www.newsbeep.com\/us-fl\/186544\/"},"modified":"2026-03-11T00:57:12","modified_gmt":"2026-03-11T00:57:12","slug":"world-of-wonder","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/us-fl\/186544\/","title":{"rendered":"World of Wonder"},"content":{"rendered":"<p>When people hear the term, virtual reality (VR), many quickly conjure up an image<br \/>\n                  \u2014 \u00a0a person whose eyes are covered by a small, rectangular plastic box that is held<br \/>\n                  on by straps crisscrossing the top of their head. Although popular culture has made<br \/>\n                  it easy for people to picture VR headsets, innovative researchers and experts are<br \/>\n                  needed to envision educational uses of VR technology. From View-Masters to flight<br \/>\n                  simulators, artificial environments aren\u2019t new, however, today\u2019s increased affordability<br \/>\n                  and advancements in computing have evolved VR beyond entertainment or high-level training<br \/>\n                  to an accessible pedagogical tool. \u00a0<\/p>\n<p><a href=\"https:\/\/www.usf.edu\/education\/news\/2024\/persohn-vrgrant-2024.aspx\" rel=\"nofollow noopener\" target=\"_blank\">Thanks to grants<\/a> from the Florida High Tech Corridor Early-Stage Innovation Fund and the University<br \/>\n                  of South Florida (USF) Sarasota-Manatee Office of Research, an interdisciplinary USF<br \/>\n                  team is contributing their knowledge and skills to develop the virtual reality adventure<br \/>\n                  game, <a href=\"https:\/\/www.meta.com\/experiences\/world-of-wonder-a-curious-journey\/25201922379445198\/?srsltid=AfmBOoocoREy3urJnwo0EqxWjieSuX6Hz7ybUge5n1ISENF_bKlnXbvx\" rel=\"nofollow noopener\" target=\"_blank\">World of Wonder: A Curious Journey<\/a>. This collaborative partnership includes USF faculty, staff, graduate student research<br \/>\n                  assistants in education, undergraduate computer science and digital art students and<br \/>\n                  local middle-grades youth.\u00a0<\/p>\n<p class=\"c-blockquote_text\">Virtual reality offers opportunities to explore in a \u2018no stakes\u2019 environment where<br \/>\n                        mistakes are free \u2014 very much unlike their experiences in this world.  <\/p>\n<p class=\"c-blockquote_attribution\">Lindsay Persohn<\/p>\n<p>Similar to smart phones, VR headsets utilize apps that are available in app stores<br \/>\n                  to create a virtual experience. World of Wonder: A Curious Journey is a VR app prototype<br \/>\n                  where \u201ceach encounter invites you to question, reflect, and think differently about<br \/>\n                  the world around you.\u201d To advance through the story, World of Wonder users are immersed<br \/>\n                  in an illustrated world where they must solve problems such as deciphering a riddle<br \/>\n                  to identify the proper door key or build a vessel to cross a river.<\/p>\n<p>Project lead Lindsay Persohn, assistant professor in Literacy Studies, states, &#8220;In<br \/>\n                  talking with youth about VR, they express excitement for the opportunity to take part<br \/>\n                  virtually in experiences that would be inaccessible to them due to timeline, \u00a0geographic,<br \/>\n                  economic, or other constraints, or impossible on planet Earth.&#8221;<\/p>\n<p>The app\u2019s framework was inspired by Persohn\u2019s dissertation in which she studied the<br \/>\n                  illustrations from Lewis Carroll\u2019s \u201cAlice\u2019s Adventures in Wonderland\u201d overlaid with<br \/>\n                  elements of Joseph Campbell\u2019s \u201cHero\u2019s Journey\u201d. This prototype aims to overtly use<br \/>\n                  the virtual reality environment as a space for youth to explore and develop solutions<br \/>\n                  to challenges they see in the world, such as economic insecurity, climate change,<br \/>\n                  and social-emotional health.\u00a0<\/p>\n<p class=\"article-pullquote article-pullquote-right\">&#8220;Each encounter invites you to question, reflect, and think differently about the<br \/>\n                  world around you. World of Wonder challenges your thinking through interactive moments<br \/>\n                  that spark inquiry and imagination.&#8221; World of Wonder App Description\u00a0<\/p>\n<p>Howard Kaplan, associate director of USF\u2019s Advanced Visualization Center, led a team<br \/>\n                  of staff and student developers and artists to create the app prototype. During this<br \/>\n                  process, the team utilized civically-engaged thinking to not only enhance the prototype,<br \/>\n                  but to also ensure that the app provides meaningful experiences for the user \u2014 middle<br \/>\n                  school aged students. \u201cIt\u2019s about human-centered design and human flourishing through<br \/>\n                  the use of technology and innovation,\u201d said Cheryl Ellerbrock Sarasota-Manatee campus<br \/>\n                  dean of Education. \u00a0<\/p>\n<p>Workshops and camps were hosted at the <a href=\"https:\/\/www.sarasotamanatee.usf.edu\/collaboratory\/index.aspx\" rel=\"nofollow noopener\" target=\"_blank\">USF Collaboratory<\/a> \u2014 a hub where immersive, emerging and intelligent technologies advance education<br \/>\n                  \u2014 for youth to test World of Wonder. Creative Director of the Collaboratory Csaba<br \/>\n                  Osvath patiently guided youth participants through the VR experience and thoughtfully<br \/>\n                  listened to their feedback. The development team received insightful input from the<br \/>\n                  youth participants, while the youth gained insights into digital design processes<br \/>\n                  and together, they watched their ideas come to life. \u00a0<\/p>\n<p>\u201cWorking on the World of Wonder game was my first large collaborative project,\u201d said<br \/>\n                  USF Fine Art student, Jasmine Jakubowicz, \u201cit gave me great experience both technically<br \/>\n                  and artistically. However, I think the main thing that I took away from the project<br \/>\n                  was being able to grow in my communication and teamwork while learning the details<br \/>\n                  of the development pipeline.\u201d\u00a0<\/p>\n<p>Spaces like USF\u2019s Collaboratory serve as valuable resources for area students and<br \/>\n                  community members to experience cutting-edge technology such as VR with expert guidance<br \/>\n                  and support. \u201cIn today\u2019s rapidly changing world, we don\u2019t even know the careers that<br \/>\n                  we are preparing youth for,\u201d said Ellerbrock. \u201cWe want to help them think differently.<br \/>\n                  We want them to understand human-centered design, starting with the person and moving<br \/>\n                  forward from that.\u201d\u00a0<\/p>\n<p>This prototype will eventually become a completed app and continue to educate students<br \/>\n                  through the VR experience, however, the impact for the middle school and college students<br \/>\n                  involved in this collaborative process goes far beyond the finished product. These<br \/>\n                  students have seen the value of creativity, innovation and digital mindfulness to<br \/>\n                  support human flourishing in a rapidly changing world.\u00a0<\/p>\n<p>                  World of Wonder Team<\/p>\n<p>Lindsay Persohn, assistant professor of Literacy Studies<br \/>Cheryl Ellerbrock, campus dean of the College of Education and associate professor<br \/>\n                        of Middle Level Education<br \/>Howard Kaplan, associate director of the Advanced Visualization Center<br \/>Triparna De Vreede, assistant professor of College of Business<br \/>Csaba Osvath, assistant professor of instruction of Literacy Studies<br \/>Timi Hager, associate director of Digital Learning<br \/>Vladislav Krukhmalev, student programmer\/developer<br \/>Danyl Balbas, student programmer\/developer<br \/>Jonathan Wong, student programmer\/developer<br \/>Jasmine Jakubowicz, student artist\u00a0<\/p>\n","protected":false},"excerpt":{"rendered":"When people hear the term, virtual reality (VR), many quickly conjure up an image \u2014 \u00a0a person whose&hellip;\n","protected":false},"author":2,"featured_media":186545,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[135,137,136],"class_list":["post-186544","post","type-post","status-publish","format-standard","has-post-thumbnail","category-tampa","tag-tampa","tag-tampa-headlines","tag-tampa-news"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/us-fl\/wp-json\/wp\/v2\/posts\/186544","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/us-fl\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/us-fl\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us-fl\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us-fl\/wp-json\/wp\/v2\/comments?post=186544"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/us-fl\/wp-json\/wp\/v2\/posts\/186544\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us-fl\/wp-json\/wp\/v2\/media\/186545"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/us-fl\/wp-json\/wp\/v2\/media?parent=186544"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us-fl\/wp-json\/wp\/v2\/categories?post=186544"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us-fl\/wp-json\/wp\/v2\/tags?post=186544"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}