Yesterday, New York state attorney general Letitia James announced that the state of New York had opened a lawsuit against Valve, accusing the Steam developer of violating gambling laws by “letting children and adults illegally gamble” via “addictive and harmful” loot box mechanics.

Contained within New York’s 52-page court filing detailing its investigation into Valve’s monetization strategies and the alleged dangers they pose to children and adults alike, the state describes one particularly interesting avenue of its inquiry. Spotted by Aftermath‘s Riley MacLeod on Bluesky, the state of New York has been dabbling in some Counter-Strike skin trading of its own. For official purposes, of course.


(Image credit: Valve)

In its allegations, New York explains how Valve hasn’t just developed a series of loot box-style monetization methods. It’s also developed its own digital exchange with the Steam Marketplace, where users can sell the virtual items and cosmetics they receive from Valve’s chance-based microtransactions—demonstrating that those virtual items have value, as do the winnings of traditional forms of gambling.

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(Image credit: Valve)

Now, you might be wondering: If the state of New York sold a Counter-Strike knife valuable enough to buy a Steam Deck that costs $549 at minimum, didn’t it take a big loss if it only got $180 for reselling the hardware? And the answer is yes, which would be a problem if you’d bought that knife with your own money.

If you used someone else’s money, that’s another story. If you, let’s say, purchased a valuable knife skin using a stolen credit card or the Steam Wallet funds on a stolen account, Valve’s provided you with a way to launder stolen money.

While New York’s lawsuit is primarily concerned with its gambling allegations, it also demonstrates the hazards generated by digital marketplaces where real currency is exchanged—particularly ones like Valve’s, which provides an avenue for converting virtual commodities into real-world goods and cash. By engaging with Valve’s loot box mechanics, users enter into the proximity of compounding criminal incentives, as we’ve seen in previous money-laundering scandals involving Valve cosmetics.

But hey, if you’re embedded in the Counter-Strike skin economy, you’re at least now also in proximity to New York’s OAG investigators. Maybe that’s reassuring?