Why you can trust TechRadar

We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

Apple Vision Pro M5: Two-minute review

Even now, more than two years since Apple first launched its spatial computing revolution, the Apple Vision Pro remains the most advanced and, in some ways, exciting technology Apple has ever produced. There is simply nothing else like it in Apple’s device portfolio – and it borrows a bit from all the other major product lines in that portfolio, from the iPhone and iPad to the Mac, and even the Apple Watch and AirPods Pro.

Apple Vision Pro review a couple of years ago remains. In fact, the majority of all that premium hardware is unchanged. But in this new model, the powerful R1 chip, which takes all that information from the 12 cameras and creates the spatial experience, is now paired with a far more powerful engine: the Apple M5 processor.

Apple Vision Pro M5 REVIEW

It took me no time to setup the Vision Pro M5, because the interface and control metaphors are now so familiar to me. (Image credit: Lance Ulanoff / Future)

This chip improves app-loading speeds, images transformed into a spatial, 3D experience, and widgets, and adds the horsepower necessary to stuff more pixels into the full experience. Apple hasn’t updated its OLED stereo displays; it simply has a CPU that’s now capable of taking full advantage of the display panels’ capabilities. The new silicon is also far more efficient, virtually guaranteeing at least two hours of operation. and possibly three hours if you only watch video.

The other major change might be for many the most significant. There’s now an included and fully-redesigned Dual Knit headband that finally spreads out and balances the headset’s 600 grams of weight (most of which lives in the goggles) across your whole noggin. I can now wear the Vision Pro for two hours, and, when I remove it, not feel like my face is going to slide off my skull. It’s a vast improvement.

The Vision Pro is still good at everything from spatial gaming to entertainment, immersion, blending your real world with the virtual, communication, and work. It’s also still $3,499 / £3,199 / AU$5,999. To be honest, I’m shocked that Apple didn’t make any sort of adjustment. After all, it’s fairly clear that Apple will soon not be the only spatial game in town. Samsung (in partnership with Google and Qualcomm) is preparing Project Moohan.

At the very least, Apple should adjust the price of the new Vision Pro to reflect its age and the competitive landscape. Yes, it has the latest and greatest Apple silicon, but if Apple has any aspirations for the Vision Pro to become a popular consumer product, it needs to do something about the price.

It may also be time to acknowledge that there’s a basic, human social barrier to wearing the Vision Pro around other people. No one in my house wants to talk to me when I wear it (the odd EyeSight representation of my eyes on the outside doesn’t help), and the last thing we need in our sometimes too distracted and disconnected world is to be cut off from other people who are right there in the room with us.

I’m not necessarily arguing that the Vision Pro is not worth $3,500, but consumers have shown they won’t plunk down that much money for something they may, for reasons listed above, only use occasionally.

Looking purely at the updates, though – the M5, visionOS 26, and that headband – this is a strong update for Vision Pro fans.

Project Moohan. That wearable is built around Google Gemini, making it an intrinsic part of the experience.

In the Vision Pro, Siri is an occasionally useful companion which doesn’t know what you’re looking at but can do some system-level tasks, like opening the home screen with a voice command.

Yes, Apple Intelligence works in the headset, and I did use it in Image Playground to generate silly images. There’s also a ChatGPT Vision Pro app that works separately, but the Vision Pro doesn’t feel like an AI wearable.

This is not to say that I don’t find the Vision Pro incredibly useful and fun.

Apple Vision Pro M5 REVIEW

Another painful loss to, basically, a ping-pong-playing bot. (Image credit: Lance Ulanoff / Future)

I had many experiences with it. I played ping pong against a robot on a virtual ping pong table superimposed onto the view of my home office.

I drew, or at least tried to draw, with Sketch Pro. It’s a powerful, layer-ready illustration app with many tools and palette options, but I still found it difficult to precisely control the virtual drawing implement with just my fingertips. There is an option to connect an iPad and use the Apple Pencil, but then why not just draw without the headset?

Apple Vision Pro M5 REVIEW

Look down and you can see my “art”. (Image credit: Lance Ulanoff / Future)

I had tremendous fun, and a real workout, with Beat Punch Fun and Fitness, punching at floating squares while also dodging incoming walls – yes, it’ll remind you of Beat Saber if you’ve ever played that. I played a little golf in the frustrating What the Golf? and drove a cartoon car poorly in What the Car?

Apple Vision Pro M5 REVIEW

I couldn’t even drive properly when the car had legs and feet. (Image credit: Lance Ulanoff / Future)

Simply Piano was a pretty wild experience. I put a virtual piano on my desk and tried to learn how to play. I love how the system can attach virtual numbers to your fingertips so you know which finger to use for each key. Not having physical feedback of a real keyboard made the effort, at least for me, almost impossible. I hope to try it on a real keyboard in the future.

Image 1 of 2

Apple Vision Pro M5 REVIEWThis virtual keyboard was wild.(Image credit: Lance Ulanoff / Future)Apple Vision Pro M5 REVIEWWatching a favorite show on the platform.(Image credit: Lance Ulanoff / Future)

I watched movies and HBO’s Last Week Tonight with John Oliver and thought it looked incredibly crisp. The spatial audio means that, however I turned my head, the audio would always come from the spot where I placed the HBO Max screen.

Apple Vision Pro M5 REVIEW

This is some really good immersive content. (Image credit: Lance Ulanoff / Future)

Apple’s immersive theater and content efforts hadn’t captured my imagination previously, but I think Apple may have finally found the right mix of in-your-face immersion and documentary style with MotoGT Tour de Force. I’ve never watched a motocross race, but there was something about the French racer’s story. Also, the moments when he’s in the middle of a throng of fans gave me just a glimpse of what it must be like to face that level of adulation. It’s a worthwhile 30-minute watch.

Apple Vision Pro M5 REVIEW

(Image credit: Lance Ulanoff / Future)

I’ve never been a big fan of widgets on a desktop, but I find them useful in visionOS 26. My virtual space has News, a clock, the remaining Vision Pro Battery Life, and Calendar all stacked on a wall to my left so I can glance at them at any time. On my right are the pinned widgets for Weather and Notes. They all look as if I’d pinned them to the wall.

VisionOS 26’s ability to turn any photo into a spatial scene is truly impressive. I used it on my collection of New York Comic Con photos, where it turned the cosplay images into spectacular stereoscopic photos. Sadly, it’s not something I can properly convey here on the 2D page.

Apple Vision Pro M5 REVIEW

(Image credit: Lance Ulanoff / Future)

One of my most eye-opening experiences was joining a group FaceTime meeting featuring four other people wearing Vision Pro headsets. We all appeared as our Personas in a group environment, and we could sit in a circle or for a presentation, all facing a floating screen. If someone stood up to present, their persona rose up. As we gestured and pointed, our hands appeared. At one point, we all examined a 3D object in the center, and any one of us could rotate and adjust it. Then one of us grabbed it and we started passing it from one virtual set of hands to another.

For remote workers, this could be a true game-changer.

Apple Vision Pro M5 REVIEW

(Image credit: Lance Ulanoff / Future)

Software and Experience score: 4.5

Read more about how we test

First reviewed October 2025