As players start revving up for Forza Horizon 6 next month, developer Playground Games has shared our best look yet at its full Japanese map.

Forza Horizon 6 takes the Horizon Festival to “scenic and breathtaking” Japan from May 19 on PC, PlayStation 5, and Xbox Series X and S. While we’ve seen plenty of snippets of the game and a handful of the 550 real-world cars you’ll be using, this is the first time Playground has shared the full map, showing how we’ll shift gears from the urban city sprawl out into the lush green countryside.

“This is Horizon Japan! From the iconic downtown streets of Tokyo City all the way to the snowy Japanese Alps, Forza Horizon 6 introduces our most dense and vertical map yet,” the team teased on social media alongside a distant but detailed map of the upcoming racing game.

nullThe Forza Horizon 6 map. Image credit: Microsoft.

Fans have, of course, been busy zooming in to get a feel for the circuit, pointing out “fun” but devilishly difficult areas, with some expressing that it seems a little “small,” particularly the city itself. That said, we don’t have any kind of scale here, so it’s impossible to know exactly how it’ll size up to its predecessors.

This one is gonna be fun pic.twitter.com/RAvTOd3QeB

— John Cranston (@pursuitofloot) April 8, 2026

Some fans are reminding people that Tokyo is supposed to be “four times the size of the city in Horizon 5,” and another helpfully superimposed Forza Horizon 5’s map over the new one, using the airports’ runways to guesstimate the positioning and give us a better sense of size and scale.

We also get to see Mt. Akina, the Nikko or Tsukuba circuit (no one’s entirely sure which one it is!), and some really densely packed, intricate roads, plus a “circular” highway that appears to encircle the entire map.

“This map looks incredible. I ain’t lying when I say that the devs did a near flawless job making Japan look like a toybox of biomes and driving joy,” said one excited commenter on Reddit. “Tokyo City looks like a maze, we got plenty of snaking touges, the alpine biome up top is beautiful, the stadium looks like it will serve a similar purpose to FH5 (pretty nice carryon), dock area is fire, and tbh, I’m glad there’s still a fair amount of off-roading routes.

The 100 Best Xbox Games of All TimeWhat is an Xbox? Microsoft has spent 25 years trying to answer the question, but for fans, the answer is easy: “Xbox” evokes one-eared headsets wired into the memory card slots of massive controllers with breakaway cords. A dashboard with gleaming skeuomorphic blades and avatars adorned in earned accessories. That sound that plays when a hard-earned Achievement finally pops. “Xbox” means heavy-duty hardware. Tactile sensations. Friends connecting for the first time. And that’s before we even get to the games.<br><br>

It may be that the very idea of an Xbox game is coming to an end. Microsoft has undeniably shifted its tactics, with a new focus on multi-platform releases, handheld Xboxes that are actually miniature Windows computers, and the potential that future Xbox consoles may simply be gaming PCs. So now seems as good a time as any to look back at the entire history of Microsoft’s console journey and rank the best Xbox games, with help from our friends at Outside Xbox, the multimillion-subscriber channel that serves up weekly videos about video games and video game-adjacent things<br><br>

When we say “the best Xbox games,” we mean the ones that most evoke that weighty sense of “Xboxness.” Some are first-party, most are exclusives, and all of them are indelibly tied to the legacy of and fondness for a platform that’s left a massive mark on gaming. These are the 100 Best Xbox Games of All Time. We'll be updating this list daily with 25 games at 7am PST/10am ET/3pm GMT from Tuesday, 20th January to Friday, 23rd January, until number one is revealed.<br><br>

“I get people are gonna have their hangups about seeing a new map for the first time, but perhaps, maybe, perchance, y’all are too quick to judge. I reckon that when people start driving around and seeing these places in detail, the true beauty of FH6 will be known.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.