Update [Tue 26th May 2026, 11:30pm]: I’ve just received an email from Sony confirming Destruction AllStars has mostly been taken offline. But its letter elaborates a little more about why this is so sudden.
In the correspondence, it says the game is no longer for sale on the PS Store – this much we already know.
But on the subject of its multiplayer, it says:
“Due to ongoing technical issues, multiplayer services for Destruction AllStars on PS5 consoles shall remain offline and are no longer available.”
It adds that when its remaining servers are fully shut down on 25th November, single player gameplay will “remain playable for returning players, however functionality and player experience may be impacted due to the server shutdown”.
It seems to me Sony planned to shut this game’s servers down anyway, but seeing as the multiplayer has been busted since 2024, it’s basically closed that part of the game early.
All that remains is some basic login connectivity, which will be fully disabled on 25th November.
Original Story: Here’s the curious thing about Destruction AllStars: its servers have been offline since 2024, although Sony’s never officially acknowledged it.
Well, until today that is – the game is now 100% disabled, and has been delisted from the PS Store without prior notice. If you already own it, Arcade Mode will remain available to play.
A notice on the game’s News Feed, as spotted by the eagle-eyed Radec, notes that in-game currency Destruction Points will still be redeemable until 25th November. So I assume that fulfils Sony’s mandated six months of notice, even though the game’s basically been unplayable online for years.
You can read a long PSNProfiles thread of fans trying to figure this out dating all the way back to 2024. Now we finally have closure.
Destruction AllStars has now been delisted from the PlayStation Store, and the multiplayer servers have been shut down effective immediately
Arcade mode will still remain playable for those that still have the game in their library pic.twitter.com/0o0Kc7EFLN
— Radec (@realradec) May 26, 2026
This game, developed by Lucid, was an early live service effort in the PS5’s lifecycle – although it never really caught on.
The team did try to reinvent the title a couple of times, but it never had the staying power or support to really retain players. It’s not really surprising to see Sony pull the plug, although I think it could have communicated all this a lot better.
Obviously the servers being disabled will mean its Platinum Trophy remains unobtainable, and I doubt it’s going to get a patch to fix or replace some of those gongs.
I do think there was potential here, but as PlayStation’s been learning all generation, the online space is crowded, and you’re not going to win over players with a merely “okay” game.
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As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators. He also enjoys RPGs when he has the time to dedicate to them, and is a bit of a gacha whale.
