Minecraft Image: Mojang

Apart the news Minecraft will be coming to the Switch 2 this October, this week Mojang also released a new game update for Bedrock Edition, bumping the title up to Version 26.40.

This update comes with bug fixes, gameplay improvements, accessibility updates and even some patches for the Switch version of the game. Here’s the official announcement and full rundown via the Minecraft website:

“It’s time for another Minecraft: Bedrock Edition update! This release brings a wide range of bug fixes, gameplay improvements, accessibility updates, and technical enhancements for creators. From boats requiring fewer hits to break, to minecarts back in order, there’s plenty packed into this release. If you’re keen to see what’s coming next, you’ll also find experimental features to try out, including the dappled forest, abandoned camps, cushions, and more. Let’s dive in.”

On this page: Minecraft: Bedrock Edition 26.40 (Switch)

1.Known Issues2.Drop 3 Experimental Features2.1.Abandoned Camp2.2.Dappled Forest2.3.Graphical2.4.Poplar Trees2.5.Red Shrub2.6.Shelf Mushroom2.7.Sounds2.8.Blocks2.9.Cushion2.10.Cushion Placement Rules2.11.Straw Bed
3.Features and Bug Fixes3.1.Accessibility Features3.2.Biomes3.3.Blocks3.4.Character Creator3.5.Gameplay3.6.General3.7.Graphical3.8.Items3.9.Marketplace3.10.Character Creator3.11.Mobs3.12.Realms3.13.Realms Hub3.14.Sounds3.15.Stability and Performance3.16.User Interface3.17.World Storage

Minecraft: Bedrock Edition 26.40 (Switch)
Known Issues

Arrows shot downwards get stuck in the player’s own hitbox

Drop 3 Experimental Features
Abandoned Camp

The Abandoned Camp structure is a new kind of structure which can be found in the following biomes:

Meadow
Cherry Grove
Forest
Birch Forest
Old Growth Birch Forest
Flower Forest
Windswept Forest
Dappled Forest
Taiga
Snowy Taiga
Old Growth Spruce Taiga
Old Growth Pine Taiga
Sparse Jungle
Bamboo Jungle
Swamp
Savanna
Wooded Badlands
Pale Garden

Each of these biomes has its own variant of the structure with design based on that biome
Certain structure pieces are generic for all biome variants of the structure
Various Chests and Barrels with loot can be found at Abandoned Camps
Abandoned camp now generates in Pale Garden and Flower Forest biomes
Straw Beds can now be found in Abandoned Camps
Updated Abandoned Camps to place procedural trees
Fixed wrong potion names in the loot tables for the Abandoned Camp

Dappled Forest

The Dappled Forest is a new type of forest biome which can be found near cold biomes
Poplar Trees and fallen Poplar Trees generate here
Shelf Mushrooms can be found here, placed on Poplar Trees and fallen Poplar Trees
Red Shrubs generate here
The following passive and neutral mobs spawn in the Dappled Forest, using their cold variants where applicable:

Sheep
Chicken
Cow
Pig
Rabbit
Fox

A Dappled Forest variant of the new Abandoned Camp structure can be found here
Changed biome fog settings to match other forest biomes
Updated Orange, Red & Yellow Poplar Leaves MERS textures

Graphical

Added opaque versions to the Poplar leaves to fix black background issue
Added hinges to Poplar door icon. Also removed 3 pixels from top door texture that didn’t match the palette
Fixed Poplar sign texture to follow other sign assets

Poplar Trees

Added the Poplar Tree to the game

A new type of tree in the Dappled Forest which comes in three color variations:
Red Poplar Leaves
Orange Poplar Leaves
Yellow Poplar Leaves

Each variant of the tree has its own variant of falling leaf particles matching the color of the leaves
Poplar Leaves drop Poplar Saplings which will randomly grow into any of the three different variants
Poplar Saplings can be found in trades with Wandering Trader
Shelf Mushrooms and Leaf Litter naturally generates on and around Poplar Trees
The trunk of the trees are made of Poplar Logs
Poplar Logs can be crafted into a new set of Poplar wood blocks
Forest ambience sounds are tied to the Poplar Leaf blocks
Known issue: Some Vibrant Visuals settings are currently not being applied correctly to Poplar Leaf blocks

Red Shrub

Red Shrub is a new type of decorative plant block that can be found in small patches in the Dappled Forest
Can be used in the Composter
Using Bone Meal on a Red Shrub grows a Red Shrub in a random adjacent space if possible

Shelf Mushroom

A new type of mushroom that generates on Poplar Trees and fallen Poplar Trees
Can be found in two sizes, small and large
A small Shelf Mushroom can be grown into a large Shelf Mushroom using Bone Meal
A large Shelf Mushroom drops two Shelf Mushroom items when broken
Can be used like other mushrooms to make Stews
Can be found in trades with Wandering Trader
Shelf Mushroom has a slight bounciness when stepped on, similar to Beds

Sounds

Updated ambient sounds for Poplar leaf blocks
Added custom sound events for Red Shrubs and Poplar leaf blocks

Blocks

Added Wool Stair blocks and Wool Slab blocks of the following colors:

Black
Blue
Brown
Cyan
Gray
Green
Light Blue
Light Gray
Lime
Magenta
Orange
Pink
Purple
Red
White
Yellow

Cushion

The Cushion is an item that the player can place in the world and interact with to sit on
Can be crafted in 16 colored variants
Cushions are crafted using 3 Wool Slabs of the same color
Known Issue: Cushions aren’t currently generating in the Abandoned Camps, but can be found in the creative inventory

Cushion Placement Rules

A cushion can be placed on any flat surface
Cushions always align horizontally to the grid, but vertically sit on top of the supporting surface
Cushions cannot move
Cushions break if the supporting block is removed
Cushions do not have collision and can overlap with other objects (except other cushions)

Straw Bed

Straw Bed is a new type of bed which can be used to sleep through the night without setting your spawn point
It can only be used once and will be destroyed after use
It can not be used in the Nether or The End and will be destroyed if you try to sleep on it there
It is crafted using 3 Hay Bales and will give you 4 Straw Beds

Features and Bug Fixes
Accessibility Features

Fixed text field narration restarting label and description on every keypress
Text field now narrates its content when editing is stopped via keyboard or gamepad
Fixed a bug where Sweet Berry Bush damage did not produce closed captions
Added a screen distortion option in the accessibility settings that controls how much the screen is distorted by the nausea effect and when going through Nether portals
Improved furnace screen narration of navigation tabs, toggles and smelting context of furnace slots

Hovered Items are no longer shown under search bar in recipe book

The screen no longer jitters when the Screen Distortion accessibility setting is changed
Fixed the focus indicator on the “More options” button on the start screen so it no longer relies on color alone, adding an underline when the button is focused

Biomes

Water fog in Sulfur Caves is now more blue than green, to better match Java Edition

Blocks

Fixed an issue where a ghost block was being created when simultaneously releasing crouch and placing a block on an interactive block such as a Decorated Pot, Item Frame, or Chest
Potent Sulfur can now erupt through flowing liquids
Potent sulfur is located after sulfur instead of polished sulfur in the creative inventory
Custom stairs can now form corners with vanilla stairs outside of Beta
Removed Observer and Redstone Lamp from the Sulfur Cube’s slow bouncy archetype so they are no longer absorbed by it
The smoke particles of the TNT block are now emitted less frequently to better match Java Edition
Limited how long the Sulfur Spikes can grow
Fences in pre-generated structures (Villages, Woodland Mansions, Ancient Cities, etc.) now connect correctly to their neighbors
Sulfur and Cinnabar Stairs no longer prevent Chests from opening
Fixed issue where air would not be replenished by air bubbles
Azalea and Flowering Azalea are no longer see-through when viewed from below
Brown and Red Mushrooms can no longer be placed under the sky when it is dark
With the Minecraft Education features toggle enabled, it is possible to place charcoal again in the Lab Table
Fixed a miscolored pixel in one of the Sulfur Spike textures

Character Creator

Fixed error message not showing when importing an invalid custom skin
Exiting the dressing room no longer automatically saves your character if you have an unequipped color change.

Gameplay

Minecart entity separation is now working as it previously did prior to 1.21.0
Player names will now show as blue when in a party
Fixed an issue where a friend’s world could not be joined with the “A” button after dismissing the “Online play is not rated” warning screen
Fixed arm animation triggering when no block is affected
Fixed an ID collision when adding split-screen guests on Nintendo Switch, allowing multiple guests to join reliably
Fixed an issue where structure loot would differ on the same seed

General

Brown and Red Mushrooms now generate on Crimson Nylium and Warped Nylium no matter the brightness

Graphical

Guardian and Elder Guardian beams now render with their correct animated textures when Texture Streaming is enabled
End Crystal beams no longer appear as white cylinders when Texture Streaming is enabled
Fixed enchantment glint effect disappearing from items with texture streaming enabled after some time passes
Fixed high resolution textures from Texture Packs appearing blurred when Texture Streaming is enabled
Fixed Anti-Aliasing not being applied when launching the title in fullscreen mode
Fixed a rare crash that could occur when relaunching the game near an End gateway beam after changing graphics mode.
Fixed an issue where cloud reflections in water were unusually bright for a few seconds after switching to midnight time in Vibrant Visuals.
Fixed an issue where component-rendered custom blocks did not show emissive/MER effects when held, dropped, or displayed in item frames or shelves with Vibrant Visuals enabled.
Clouds, sun, moon, and stars now render when the camera is underwater in Vibrant Visuals
Fixed corrupted visuals on mobs when using Vibrant Visuals with PBR resource packs that include heightmap textures for actors
Fixed thrown projectiles rendering as solid colors with Texture Streaming enabled
Fixed a green outline that could appear on distant blocks when using Vibrant Visuals on some Android devices
Fixed transparent blocks such as water and ice rendering in front of clouds when Vibrant Visuals is off
Fixed an issue where insides of a block would not be rendered while taking a screenshot inside the block.
Fixed clouds rendering in front of transparent blocks such as Glass when Vibrant Visuals is enabled
Atlas composited textures for blocks now render correctly
Fixed a rendering issue with Vibrant Visuals where some items and text could be invisible on certain Android GPUs

Items

Mobs released from a Bucket no longer carry over their state from before they were captured

Mobs no longer take fall damage accumulated before being captured
Mobs captured while on fire are no longer still burning when released
Mobs captured while suffocating no longer take leftover suffocation damage when released
Mobs captured shortly after using a Nether portal can now use one again immediately when released
Mobs no longer keep any status effects they had when captured
Mobs no longer immediately resume attacking their previous target when released

The “Bounce” music disc can now be found in abandoned mineshafts when the “Villager Trade Rebalancing” experiment is enabled
Mobs released from a Bucket no longer retain the movement they had when captured
Thrown Eggs no longer cause their targets to jump extra high in the air
Fixed shulker boxes not playing the pickup-pop animation in inventory slots
Fixed Bundles not reliably playing the pickup-pop animation in the Hotbar when picked up
Update bed item sprites to match the appearance of their corresponding blocks
Boats now require fewer hits to break, matching Java Edition
Boats now regenerate any damage accrued, matching Java Edition
Arrow damage now scales with velocity instead of being fully randomized
All arrows fired by mobs using a Crossbow now share the same damage behavior, regardless of the firing mob

Previously, arrows shot by Piglins were treated as if they were fired from a Bow

Only arrows fired by mobs using a Bow (e.g. Skeletons and their variants) scale their damage with world difficulty

Arrows fired by Players or other mobs are no longer affected by difficulty

The screen no longer flickers when drinking a Milk Bucket while the Nausea effect is active
Fixed issue where book and quill from pre-26.30 worlds freezes the game
Arrows of Harming no longer bounce off entities and are now correctly removed on hit

Marketplace

Updated Marketplace content cards with new pass and rating iconography, refreshed Minecoin visuals, and a notice badge treatment for surfaced states

Character Creator

Added toast notification when character creator fails to initalize on Realm join
Fixed an issue where character creator changes could revert to their previous appearance after restarting the game.

Mobs

Turtles can now be attached to Balloons with the EDU toggle on
Fixed leashed mobs being incorrectly pulled by Leash Knots

This could happen to Sulfur Cubes being leashed to Fences, after being hit repeatedly with a Mace, making it look like the Sulfur Cube lost gravity

Sulfur Cubes no longer push each other when placed on adjacent blocks
The Sulfur Cube no longer absorbs a block in the player’s hand from further distance than 8 blocks
The item label for a Bucket of a named Sulfur Cube now includes its absorbed Block
Sulfur Cubes with a block absorbed can no longer freeze
The Sulfur Cube and Slime no longer play step sounds when moving around
The Sulfur Cube no longer destroys snow layers upon its spawning from a Bucket of Sulfur Cube
A Sulfur Cube that has absorbed a Magma block will no longer apply damage to actors wearing Frost Walker Enchanted Boots
Sulfur Cubes will now correctly take damage from Hot Sulfur Cubes if they don’t have a block absorbed
Sulfur cubes are no longer considered hostile:

They no longer prevent players from sleeping
They no longer grant the Monster Hunter achievement when killed
They are no longer attacked by conduits

Sulfur cubes can now spawn on the surface when the biome is sulfur caves
Sulfur cubes can now spawn regardless of light level
Fixed bug where Sulfur Cubes would sink or not be able to move after ejecting their block
Ender Dragon now deflects projectiles when perching
Blocked projectiles no longer bounce off targets too early
Sulfur cubes with a block absorbed now deflects projectiles
Creative players now deflect projectiles
Blocks absorbed by a Sulfur Cube are now rendered with the same facing direction as in Java Edition
High levels of the Strength effect now correctly increase the distance at which a Sulfur Cube with an absorbed block is knocked back
Sulfur Cubes carrying an absorbed block now emit landing particles when they hit the ground
Players can no longer get soft-locked when standing inside a Sulfur Cube’s or a Creaking’s bounding box, as they are now able to interact with the entities and blocks around them through the mob

Applies only when the entities are invulnerable (i.e., Sulfur Cube has a block absorbed, or Creaking has been spawned by a Creaking Heart)
Replaces the workaround where Creakings would despawn after blocking a player for too long

Fixed issue where sheep do not eat grass after being sheared

Realms

Added a Delete button on the Subscriptions tab for expired Realms
Removed the Realms Subscriptions from the Settings->Subscriptions page
Updated terms on Realms purchase screen

Realms Hub

Saves: Manage and restore your automatic and manually saved Realm worlds directly from the Realm Hub.
Realms Hub is now accessible from the In-game pause menu
Fixed an error that occurred when opening Realms Hub without Admin permissions
Prevent Realm owners from modifying admin’s gameplay permissions
When the client is outdated load the Realm list and allow access to Realms Hub, but the player will be unable to play until they update their game.
Fixed an issue where the profanity popup wouldn’t show when using profanity in the Realm title or description
Added in more Realms based tips
Fixed an issue where content obtained from Marketplace while editing your Realm would not immediately appear in available items
Fixed an issue where downloading a world from the Realms hub slot screen vs. the Realms edit world screens would result in different names
Fixed restart modal showing for region settings when no changes were made
Made various adjustments to the UI under Realms Hub->World->Slots to improve visual clarity and consistency

Sounds

Fixed Shulker hurt sounds not playing due to mismatched audio file names
Fixed Pillager celebrate sound not playing due to a typo in the sound definition (elebrate3 > celebrate3)
Fixed Panda idle, aggressive idle, and worried sounds referencing non-existent audio files, which could cause missing audio
Sulfur spikes now have their own dedicated block sounds and events
Updated hurt and death sounds for one of the chicken sound variants
Main menu music will now start after the initial loading screen to prevent stuttering
Background music will now stop when a player is close to a playing Jukebox
Fixed critical hit sounds and some jumping/landing sounds not being affected by the “Player” sounds volume control
Music now plays in Lush Caves, Meadow, Stony Peaks, Snowy Slopes, Frozen Peaks and in Swamps

Stability and Performance

Fixed a memory leak in the Character Creator that could cause crashes after extended use on memory-constrained platforms
Fixed a bug where available storage was not being correctly measured when downloading resource packs to join multiplayer worlds.
When downloading resource packs to join multiplayer worlds with low available storage, unused cached packs from previous sessions will be cleared to make room for the incoming packs.
When downloading resource packs to join multiplayer worlds with low available storage, packs will be downloaded one a time to compact the total required space.
Fixed an occasional crash when loading structures
Added a limit of 512 nested entries in Nbt ListTags and Compound tags (same as Java), this fixed a crash that could occur when loading NBT data with excessively deep nesting of compound and list tags
Fixed an issue where game sessions were unable to be joined when the system clock was off by over a year.
Fixed an issue where the game would crash when opening the game from an invite notification on Android.
Fixed a crash that could occur when backing out of an NPC’s Advanced Settings
Fixed a crash that could occur when spawning more than one Iron Golem
Game servers now attempt to self-repair some player connection issues
Fixed a potential crash issue related to Concrete Powder blocks converting into Concrete.
Fixed several crashes that could occur
Fixed a bug where an incorrect device tier was selected on some devices, preventing players from turning on Vibrant Visuals
Skin and Character Creator packs installed while browsing the Marketplace catalog are now automatically cleaned up using a least-recently-used policy, reducing on-disk usage and improving load times

User Interface

Added a specific error message when adding or editing an external server with an address and port that already exists
Fixed missing localized text for the Follow Me, Over There, Simple Clap, and Wave emotes
The Marketplace Pass accordion is now hidden when the player is in any beta

When the player is in a beta on PlayStation, Nintendo or iOS, the “Get more” Marketplace button is hidden as well

Fixed missing Storage Location option in New Storage Tab for Android devices
Fixed a bug that caused the New Settings Screen to display a deprecated warning modal when enabling text-to-speech while an unsupported language is selected
Fixed strikethrough alignment for sale prices
Fixed a bug where some pack configurations would load locally but not when uploaded to Realms.
Added new variant for Marketplace Bundle UI
Changed furnace tabs order; furnace recipes reordered
Pressing “E” while hovering the mouse cursor over the recipe search bar, inputs the letter “E” instead of closing the screen at CraftingScreen and FurnaceScreen
Fixed Fullscreen mode to remember which screen it was last on
The Marketplace Pass accordion is now hidden when the player is in any beta
The fire overlay added to the player has been updated to more closely resemble Java:

The overlay has been rotated 45 degrees to increase visibility in the center of the frame
The overlay has been shifted down somewhat to increase visibility across the frame

Fixed a bug where selected resource and behavior packs were removed from the active list after viewing a pack’s technical details when creating a new world.
Fix Controller Settings tab behavior when using a Gamepad with the Swap button option active
Fixed the side panel on the Report Player screen narrating itself as a story post instead of describing the player being reported
Fixed an issue where non-operator players connected to a dedicated server could see the world seed in the Game Settings menu. The seed and copy-seed button are now hidden for non-operator clients on multiplayer servers
Hardcore icon is shown correctly on the Hardcore mode switch in the Settings menu
Renamed the Content tab header on the Marketplace Pass product page to “Included in Marketplace Pass”, surfaced the “ALL PACKS” and “CHARACTER CREATOR SETS” buttons above the pack grid, and moved the descriptive content type block to the bottom of the tab
Hovered Items are no longer shown under search bar in recipe book
New social/friends drawer infrastructure with performance fixes.
Don’t hide the tooltips option when any behavior pack is downloaded
Improved performance when scrolling the Crafting Recipe Book
Fixed a softlock where cancelling a resource pack download during a server transfer would leave the player stuck on the “Connecting to Server” modal
Fixed rare crash that occurred when interacting with items in the UI
Fixed ‘Remove’ button not eliminating blocks from Creative inventory in Pocket UI
Fixed a bug where text formatting codes in a resource pack’s name carried over into the rest of the toast notification when the pack was activated or deactivated
Updated the network disconnection message to direct players to enable ‘Use Mobile Data’ in general settings instead of profile settings
Fixed a bug where button touch areas did not align with the buttons in windowed Android modes with a title bar, such as Samsung DeX and pop up view.
The Pause Game setting is now rendered in the Main Menu
Show “Game unpaused” notification over all screens when the pause screen is open
Fixed a soft-lock that prevented further join attempts after a party leader’s Experience join was blocked by the party eligibility check
Fixed the “How to Play” button being missing from the Settings menu in Minecraft Education
Fixed Cloud sync storage banner to not show redundant information that storage is both full and almost full when cloud storage is full
Fixed the Beacon screen displaying a duplicated header in the Pocket UI
Create New World list is loaded correctly after deleting world data through the “Manage Worlds” button
Updated Nintendo Switch terminology for local wireless multiplayer
Fixed a problem that caused touch scrolling to be unresponsive in creative inventory.
Fixed an issue that prevented splitscreen players from interacting with Game Settings.
Updated Marketplace badges to use semantic Tag styling for bordered and spacious variants, with refreshed Tag documentation and tests
Fixed skin info button not working on expanded skin pack page
After entering the side bar while spinning the character it will no longer continue to spin by itself
Players with multiplayer restricted skins can now enter worlds with multiplayer disabled
Removed space appearing between the chat tab and the social drawer

World Storage

Added OREUI Storage Settings: Storage Status and Management
Added cloud backup of Windows worlds, more information can be found at aka.ms/aka.ms/cloudPC

Please share your feedback at feedback.minecraft.net and report any bugs you find at bugs.mojang.com

Adds Cloud Sync support for World data on Windows, ensuring world data is backed up and accessible across devices on that platform.
Adding a specific error modal when upload to cloud fails due to full cloud storage
Fix issue where banner presenting “Low Cloud Storage” was displayed briefly when duplicating worlds.
Updated old world conversion flows in the Storage Settings tab.

You can read the additional technical updates on the Minecraft website. Once again, the Switch 2 version of the title (including the Vibrant Visuals graphics upgrade) will be released on 27th October 2026.

This will also come with the Super Mario Mash-Up Pack, which is also getting an update to get the most out of the Vibrant Visuals upgrade. Find out more in our previous story:

Will you be checking out the Switch 2 version of Minecraft? What do you think of the latest game update? Let us know in the comments.

[source minecraft.net]

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Liam Doolan

Liam is a news writer and reviewer on Nintendo Life. He’s been writing about games for more than 15 years and is a lifelong fan of many iconic video game characters.