Capcom has confirmed the expected resolution and performance for Monster Hunter Wilds on the Switch 2.
Overall, it sounds okay. You’re looking at a 30fps frame rate target, with two resolution options available for docked mode: Prioritise Resolution and Prioritise Frame Rate. Now, the question we have here is that if we’re looking at 30fps for both, just how will performance be affected by the increased resolution?
Capcom has noted in its announcement that frame rate may drop in high-load situations, so we’re expecting overall performance to fluctuate quite a bit more if you opt to prioritise resolution.
Naturally, ray tracing is not available for the Switch 2, but then it seems to only be available for the PS5 Pro anyway – at least with consoles.
So here are the exact figures:
Mode
Resolution
Frame Rate
TV Mode
(Prioritise Resolution)
2240 x 1260
30fps
TV Mode
(Prioritise Frame Rate)
1920 x 1080
30fps
Handheld Mode
1536 x 864
30fps
Monster Hunter Wilds is currently scheduled to launch on 4th December 2026. Its major expansion, Ascendance, has also been confirmed for Switch 2 and will launch in 2027.
Are you keen to play Monster Hunter Wilds on the Switch 2? What do you make of the performance? Let us know.
[source monsterhunter.com]
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Nintendo Life’s resident horror fanatic, when he’s not knee-deep in Resident Evil and Silent Hill lore, Ollie likes to dive into a good horror book while nursing a lovely cup of tea. He also enjoys long walks and listens to everything from TOOL to Chuck Berry.
