
November 02, 2026
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Meta Corporation has officially announced the end of the functional development cycle for the Meta Quest 2 virtual reality headsets and the premium Meta Quest Pro model. According to the published support schedule for software developers, the final system update of the Horizon OS operating system for these devices will be release v2.13, which will be available on all active headsets by March 2027. After reaching this milestone, the platform holder will completely cease implementing new user features and system capabilities for these devices, shifting the primary focus of further software ecosystem development to the current Meta Quest 3 and Meta Quest 3S headsets, as well as the upcoming next-generation devices.
Despite the imminent end of the release of functional updates to the operating system, the company does not intend to discontinue support for the existing user infrastructure of older headsets. All games and system applications purchased by owners will continue to function stably and as usual, and the Meta Store digital app store will remain fully accessible for purchase and download. Developers will retain the technical ability to release content patches, seasonal updates, and bug fixes for their titles released on the Quest 2 and Quest Pro. Furthermore, cross-platform multiplayer between devices from previous series and the current Quest 3 family of headsets will continue to function without audience splitting, and wired and wireless connections to personal computers via Meta Quest Link will remain available.
Technical security support for older devices will be provided throughout the transition period. The corporation will continue to release quarterly security patches and critical code fixes until the end of December 2027. This will also be the final date for submitting completely new games and applications supporting the Quest 2 and Quest Pro platforms for moderation. Beginning in 2028, publishing new releases will be available exclusively for more modern hardware, while older headsets will only retain access to previously purchased libraries. The platform holder has notified content creators in advance so that their teams can adjust their support plans and migrate key software builds to the latest SDKs.
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