AArts and design Read More Creating an Immersive Urban Street Scene Using Blender & Substance 3DJune 26, 2026 Pré-Production Before starting production, I broke down the image and made a list of everything I would need…
AArts and design Read More Modeling and Texturing a Hand-Painted Game Ready 3D CharacterJune 16, 2026 Introduction Hi everyone! I’m Darena Georgieva, a 3D Artist based in Bulgaria. Although I started my creative journey…
AArts and design Read More Designing a Game-Ready Character with Arcane-Inspired TexturesFebruary 11, 2026 Introduction Hello there! My name is Ricardo Sánchez Moreira, and I’m a 3D Character Artist from Costa Rica,…
AArts and design Read More How to Sculpt a Candle-Humanoid and Its Companion for a ContestDecember 25, 2025 When I started the project, the first part that challenged me the most was the concept stage. Even…
AArts and design Read More Sculpting & Texturing a Comic-Style CharacterNovember 12, 2025 Introduction First, I wanted to express my gratitude to everyone around me who inspires me every day to…
AArts and design Read More Stunning Two-Sided Sequin Material Made in Substance 3D PainterSeptember 25, 2025 Remember when the sequin t-shirts were the most popular fashion choice among kids, and everyone was stroking the…
AArts and design Read More Creating 3D Landscape That Looks Like PaintingAugust 19, 2025 Vegetation | Modeling & Setup I approached modeling trees the same way I do in realistic workflows –…
AArts and design Read More Modeling & Texturing Wayfinder-Style Scythe in ZBrushJuly 27, 2025 Key Learnings & Advice One of the main challenges was the PBR hand-painted texturing process. I had to…