{"id":352611,"date":"2025-12-16T19:07:11","date_gmt":"2025-12-16T19:07:11","guid":{"rendered":"https:\/\/www.newsbeep.com\/us\/352611\/"},"modified":"2025-12-16T19:07:11","modified_gmt":"2025-12-16T19:07:11","slug":"divinity-maker-is-uses-gen-ai-but-promises-no-slop-in-final-game","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/us\/352611\/","title":{"rendered":"Divinity Maker Is Uses Gen AI But Promises No Slop In Final Game"},"content":{"rendered":"<p>Larian Studios is apparently <a href=\"https:\/\/kotaku.com\/baldurs-gate-3-larian-studios-elon-musk-ai-xai-douse-2000632638\" rel=\"nofollow noopener\" target=\"_blank\">bullish on generative AI<\/a>. Despite backlash against the technology from fans and even some of his own developers, studio head Swen Vincke says the Baldur\u2019s Gate 3 maker has embraced it for exploring ideas and for the early prototyping of new content.<\/p>\n<p><a href=\"https:\/\/www.bloomberg.com\/news\/newsletters\/2025-12-16\/-baldur-s-gate-3-maker-promises-divinity-will-be-next-level\" rel=\"nofollow noopener\" target=\"_blank\">Bloomberg reports<\/a> that Larian has been \u201cpushing hard on generative AI,\u201d using it for things like PowerPoint presentations, placeholder text, and even concept art. The RPG powerhouse has reportedly moved ahead with the tools even against the wishes of some staff at the company, though Vincke believes most of the team is on board with how it\u2019s currently being implemented.<\/p>\n<p>\u201cI think at this point everyone at the company is more or less OK with the way we\u2019re using it,\u201d he said.<\/p>\n<p>The Larian director also promised that no generative AI would make it into any finished games, like the studio\u2019s upcoming <a href=\"https:\/\/kotaku.com\/divinity-turn-based-rpg-larian-studios-early-access-date-2000653845\" rel=\"nofollow noopener\" target=\"_blank\">turned-based RPG Divinity<\/a>. \u201cEverything is human actors; we\u2019re writing everything ourselves,\u201d Vincke told Bloomberg.<\/p>\n<p>This is in line with the veteran <a href=\"https:\/\/kotaku.com\/larian-baldurs-gate-3-nier-automata-ai-chatgpt-1851778257\" rel=\"nofollow noopener\" target=\"_blank\">designer\u2019s previous comments on AI<\/a>, which argued that human creativity will still be the defining factor behind great games:<\/p>\n<p>I don\u2019t think you would have a competitive advantage if you do [use AI in the finished product], because it\u2019s gonna be what\u2019s available to everybody\u2014if the baseline goes up because generation is available to everybody? Fine, that\u2019s a new reality that we\u2019re in. But you\u2019re still gonna wanna create something special on top of that, and I think that\u2019s where teams like us will make the difference.<\/p>\n<p>I don\u2019t think that people in my position that say \u2018oh, we\u2019ll replace everyone with AI\u2019 are doing the right thing, they\u2019re doing the wrong thing. But what I do think is we\u2019re gonna jump forward in the kinds of games we make\u2026we\u2019re gonna be making our games differently, but to say that it\u2019ll replace the craftsmanship? I think we\u2019re very far from it.<\/p>\n<p>At the time, Vincke was talking about using AI tools to help spot plot inconsistencies across branching dialogue and sprawling networks of interacting narrative elements. But flagging potential issues is very different from using AI to generate material like concept art and even placeholder text.<\/p>\n<p>A bit of AI slop copy made it into The Alters this year and <a href=\"https:\/\/kotaku.com\/the-alters-gen-ai-slop-scifi-management-sim-11bit-1851785372\" rel=\"nofollow noopener\" target=\"_blank\">briefly caused a firestorm among players<\/a>. Using any AI at all can immediately blur the lines between creativity and plagiarism.<\/p>\n<p>Update 12\/16\/2025, 1:21 p.m. ET: Vincke has <a href=\"https:\/\/kotaku.com\/larian-gen-ai-divinity-baldurs-gate-3-rpg-2000653912\" rel=\"nofollow noopener\" target=\"_blank\">since responded to backlash<\/a> over the studio\u2019s use of AI with <a href=\"https:\/\/www.ign.com\/articles\/larian-ceo-responds-to-divinity-gen-ai-backlash-we-are-neither-releasing-a-game-with-any-ai-components-nor-are-we-looking-at-trimming-down-teams-to-replace-them-with-ai\" rel=\"nofollow noopener\" target=\"_blank\">a longer statement to IGN<\/a> about how Larian is and isn\u2019t using the technology:<\/p>\n<p>We\u2019ve been continuously increasing our pool of concept artists , writers and story-tellers, are actively putting together writer rooms, casting and recording performances from actors and hiring translators.<\/p>\n<p>Since concept art is being called out explicitly \u2013 we have 23 concept artists and have job openings for more. These artists are creating concept art day in day out for ideation and production use.<\/p>\n<p>Everything we do is incremental and aimed at having people spend more time creating.<\/p>\n<p>Any ML tool used well is additive to a creative team or individual\u2019s workflow, not a replacement for their skill or craft.<\/p>\n<p>We are researching and understanding the cutting edge of ML as a toolset for creatives to use and see how it can make their day-to-day lives easier, which will let us make better games.<\/p>\n<p>We are neither releasing a game with any AI components, nor are we looking at trimming down teams to replace them with AI.<\/p>\n<p>While I understand it\u2019s a subject that invokes a lot of emotion, it\u2019s something we are constantly discussing internally through the lens of making everyone\u2019s working day better, not worse.<\/p>\n","protected":false},"excerpt":{"rendered":"Larian Studios is apparently bullish on generative AI. Despite backlash against the technology from fans and even some&hellip;\n","protected":false},"author":2,"featured_media":352612,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[45],"tags":[182,181,507,175485,74],"class_list":["post-352611","post","type-post","status-publish","format-standard","has-post-thumbnail","category-artificial-intelligence","tag-ai","tag-artificial-intelligence","tag-artificialintelligence","tag-larian-studios","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts\/352611","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/comments?post=352611"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts\/352611\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/media\/352612"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/media?parent=352611"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/categories?post=352611"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/tags?post=352611"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}