{"id":745103,"date":"2026-07-05T19:27:08","date_gmt":"2026-07-05T19:27:08","guid":{"rendered":"https:\/\/www.newsbeep.com\/us\/745103\/"},"modified":"2026-07-05T19:27:08","modified_gmt":"2026-07-05T19:27:08","slug":"crimson-desert-update-1-13-00-is-live-heres-whats-new","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/us\/745103\/","title":{"rendered":"Crimson Desert Update 1.13.00 is live \u2013 here&#8217;s what&#8217;s new"},"content":{"rendered":"<p>Crimson Desert&#8217;s 1.13.00 update is here across all platforms, adding new outfits and expanding dyeable equipment options, addressing various bug fixes and stability improvements, and allowing Oongka and Damiane to enter the Abyss.<\/p>\n<p>There are also dozens of new pieces of equipment for Kilff and Oongka (Damiane&#8217;s on a tighter budget, it seems, with just eight new pieces of gear). They can be obtained through quests, achievements, shops, and &#8220;other sources&#8221;.<\/p>\n<p>Most importantly, though, summoned pets can now &#8220;rest together with the character&#8221; in bed. Aww.<\/p>\n<p>\n<p>To see this content please enable targeting cookies.<\/p>\n<p>Manage cookie settings <\/p>\n<p>Crimson Desert &#8211; Official Launch Trailer.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=qQPKLncs7Og\" rel=\"noopener nofollow\" target=\"_blank\">Watch on YouTube<\/a><\/p>\n<p dir=\"ltr\" lang=\"en\">Greymanes, Patch Version 1.13.00 is rolling out.<br \/>This patch allows Oongka and Damiane to enter the Abyss, adds new outfits, expands dyeable equipment options, and includes various bug fixes and stability improvements.<br \/>Check the details and the status of the update&#8217;s availability\u2026 <a href=\"https:\/\/t.co\/Ms3SDYxVjn\" rel=\"nofollow\">pic.twitter.com\/Ms3SDYxVjn<\/a><\/p>\n<p>\u2014 Crimson Desert (@CrimsonDesert_) <a href=\"https:\/\/x.com\/CrimsonDesert_\/status\/2073217827327402220?ref_src=twsrc%5Etfw\" rel=\"nofollow\">July 4, 2026<\/a><\/p>\n<p>To see this content please enable targeting cookies.<\/p>\n<p>Manage cookie settings<\/p>\n<p>Here&#8217;s the full Patch Notes Version 1.13.00:<\/p>\n<p>New Additions<\/p>\n<p>[Oongka\/Damiane] They can now enter the Abyss. Accordingly, the locations of Memory Fragments for certain rematchable bosses have been changed. (To prevent spoilers, details are listed in the dropdown menu below.)<\/p>\n<p>Corrupted Caliburn<br \/>\nGoyen<br \/>\nDraven, the Crowcaller<br \/>\nClockwork White Horn<\/p>\n<p>Summoned pets will now rest together with the character when resting in a bed.<br \/>\nAdded a \u201cHide Minimap and Status\u201d option under Settings &gt; Others &gt; Gameplay, allowing the player to hide the minimap and status HUD UI.<br \/>\nAdded a new item, \u201cHunter\u2019s Sigil,\u201d which allows a bird pet to retrieve prey and gatherable items suited to their specialties when equipped.<\/p>\n<p>[Kliff\/Oongka] Added 39 new pieces of equipment, including boss equipment.<br \/>\nBoss equipment<br \/>\n5 pieces of the Tarandus the Ashen outfit<br \/>\n5 pieces of the Unyielding Hero outfit<br \/>\n5 pieces of the Knight of Carnage outfit<br \/>\n3 pieces of the Martial Monk outfit<br \/>\n2 pieces of the grand general of Demeniss outfit<br \/>\nNew equipment<br \/>\n16 pieces of armor<br \/>\n3 pieces of headgear<\/p>\n<p>[Damiane] Added 8 new pieces of equipment.<br \/>\nNew equipment<br \/>\n8 pieces of armor<br \/>\nNew equipment can be obtained through quests, achievements, shops, and other sources.<br \/>\n[Oongka] Oongka can now equip most outfits available to Kliff.<\/p>\n<p>[Damiane] Damiane can now equip the following boss equipment:<br \/>\n5 pieces of the guardian of Odeck outfit<br \/>\n3 pieces of the Dark Marksman outfit<br \/>\n1 piece of the Masked Liberator outfit<\/p>\n<p>[Kliff\/Oongka] They can now equip Kuku equipment.<br \/>\nKuku Lightning-Resistant Armor<br \/>\nKuku Flame-Resistant Armor<br \/>\nKuku Ice-Resistant Armor<br \/>\nKuku Breeze-Step Boots<br \/>\nKuku Rishi&#8217;s Boots<br \/>\nKuku Marni Laser Helm<\/p>\n<p>Added crafting recipes for 4 types of carpets.<br \/>\nCarpet crafting recipes can be purchased from shops.<br \/>\nAdded special attacks to the Flame Knight, Wyvernflames, Savage Fang, and Goldenscale Bandits.<br \/>\nAdded crafting recipes for \u201cLightning Bolt Plate Armor,\u201d \u201cScorchflame Plate Armor,\u201d and \u201cFrostcursed Plate Armor.\u201d<\/p>\n<p>Main Improvements<\/p>\n<p>Content<\/p>\n<p>Changed certain disguise outfits that could not be dyed so that they can now be dyed.<br \/>\nImproved most weapons and secondary weapons so that they can now be dyed.<br \/>\nImproved the Iron Eagle and Phoenix so that they can equip the Sigil of Valor.<br \/>\nImproved gathering so that up to 3 fireflies can be obtained when gathering from a firefly colony.<br \/>\n[Oongka] Improved puzzles so that they can be completed with Scatter Shot.<br \/>\nFixed an issue where the auto-tracked target would switch to another quest in certain situations.<br \/>\nFixed an issue where rowboats would briefly sink underwater when used.<br \/>\nFixed an issue where the wagon would disappear if it was destroyed during the &#8220;A Sack of Pepper&#8221; quest.<br \/>\nFixed an issue where Moren would disappear when combat started after tracking Moren, the Mistwood Huntmaster.<br \/>\nFixed an issue where crimes using tools could be committed without fines during Memory Fragment playbacks.<br \/>\nImproved the Gate to Advancement&#8217;s teleporting device to be usable without a Visione equipped.<br \/>\nFixed an issue where, if the player sold furniture that was not being sold at a furniture shop and then repurchased that furniture, all items in the repurchase menu would disappear.<br \/>\nFixed an issue where Duane could not travel on horseback during the &#8220;Skilled in Archery&#8221; quest.<br \/>\nFixed an issue where Contribution would increase abnormally in certain situations.<br \/>\nChanged the Bleed Bandits&#8217; Alchemy Explosive Pack so that its durability decreases each time it summons a bomb.<br \/>\nFixed an issue where, during the &#8220;Hand of Deliverance&#8221; quest, if the injured soldier was rescued first, the previous sub-quest would not be completed.<br \/>\nFixed an issue where certain attacks of Antumbra&#8217;s Spear would activate from an abnormal position.<\/p>\n<p>Controls<\/p>\n<p>Improved so that when using Axiom Force during soft lock-on, it is immediately used on the target.<br \/>\n[Damiane] Fixed an issue where Smiting Strike &#8211; Proficiency could not be used when equipping a spear.<br \/>\n[Oongka] Fixed an issue where pressing the exit key while reading memories would transition into Vertical Flight.<br \/>\nFixed an issue where Counter Stance could be used while a flag was equipped.<br \/>\nFixed an issue where the character could be controlled during loading when switching characters.<\/p>\n<p>Combat \/ Action<\/p>\n<p>Improved Muskets and pistols so that they can be fired while sliding.<br \/>\nFixed an issue where using Focused Aerial Roll near NPCs would be considered a crime.<br \/>\nImproved an issue where the character would briefly freeze when performing a jump attack from a high place.<br \/>\nFixed an issue where sliding attacks could not be used with certain equipment combinations.<br \/>\nFixed an issue where using certain skills while a tool was equipped would switch to the main weapon.<br \/>\n[Oongka] Fixed an issue where charging with certain weapons would be blocked by enemies.<br \/>\n[Oongka] Fixed an issue where Aerial Grapple could not be used while equipping the Kuku Rocket Pack.<br \/>\n[Oongka] Fixed an issue where targets could not be designated while flying.<br \/>\n[Oongka] Fixed an issue where finishing blows would miss when a Greathammer was equipped.<br \/>\n[Damiane] Fixed an issue where the motion appeared unnatural when using Lightning Strike.<br \/>\n[Damiane] Fixed an issue where the element imbued Smiting Strike would not activate at the correct timing while the Groundsurge Abyss Gear was equipped.<br \/>\n[Damiane] Fixed an issue where quick swapping to the broom after using Flame Rush allowed movement at an abnormal speed.<br \/>\nFixed an issue where summoning Blackstar while using Axiom Force caused the controls other than movement and jumping to become unavailable.<br \/>\nFixed an issue where the character would attack barehanded after obtaining the Twilight Messenger&#8217;s weapon.<br \/>\nImproved a few flight animations for the Wyvern.<\/p>\n<p>UI<\/p>\n<p>Changed so that the inventory closes when using an elixir.<br \/>\n[Oongka\/Damiane] Improved the character switch UI displayed in situations that can only be progressed with Kliff.<br \/>\nImproved so that items that cannot be dyed can no longer be selected in the Dye UI.<br \/>\nChanged so that only the currently tracked quest is displayed on the minimap border.<br \/>\nFixed an issue where the Recoverable item alert related to Wyvern eggs was not displayed.<br \/>\nFixed an issue where Trust notifications were not displayed properly in the notification history.<br \/>\n[Mouse\/Keyboard] Fixed an issue where, when selecting furniture, the tooltip in the upper-right corner displayed furniture other than the selected one.<\/p>\n<p>Graphics \/ Settings<\/p>\n<p>[PS5] Fixed an issue where certain cutscenes would occasionally stutter.<br \/>\nFixed an issue where game loading time would occasionally take longer than usual.<br \/>\nFixed an issue where a crash would occasionally occur when opening the map.<br \/>\nFixed an issue where a crash would occasionally occur during boss rematches.<br \/>\nChanged so that a failure message is displayed when applying engine options fails.<\/p>\n<p>Localisation<\/p>\n<p>Fixed various localization errors and improved localization quality across all languages.<\/p>\n<p>Others<\/p>\n<p>Fixed an issue where the pinball launcher pin would not move upward.<br \/>\nFixed an issue where, when relocating a well in housing mode, the position would become misaligned.<br \/>\nChanged the knowledge descriptions for salmon and burbot.<br \/>\nFixed an issue where some effects appeared awkward on ships.<br \/>\nFixed an issue where some quests would not be marked as completed in certain situations.<br \/>\nChanged some Re-Blockade quests so that they are displayed as Engaged rather than Invaded.<br \/>\nFixed an issue where monsters would not appear in the Sovereign Wastes region in certain situations.<br \/>\nImproved the guide text related to the drilling equipment in the &#8220;Abandoned Drilling Rig&#8221; quest.<br \/>\nFixed an issue where necklaces would clip through certain helms when equipped.<br \/>\nFixed the description of the Pavilion Glass Lamps.<br \/>\nFixed an issue where accompanying comrades would appear unnatural while a Rematch was loading.<br \/>\nFixed an issue where the camera would follow the Windshot when used while riding a Wyvern.<br \/>\nFixed an issue where some wagons appeared unnatural.<br \/>\nFixed an issue where some weapons displayed unnaturally.<br \/>\nUpdated the Others &gt; Guides &gt; Riding Dragons description.<br \/>\nChanged &#8220;Injured Ludvig&#8221; to &#8220;One-Armed Ludvig&#8221; in Knowledge &gt; Bosses.<br \/>\nFixed an issue where tools could be equipped and unequipped while talking to NPCs.<br \/>\nFixed an issue where some objects could be interacted with at awkward angles.<br \/>\nFixed an issue where the player would overlap with certain objects when viewing stronghold details under certain situations.<br \/>\nFixed a housing issue where the well bucket would not appear when placing a well in certain situations.<br \/>\nFixed an issue in housing mode where controls would become unavailable after placing certain installations.<br \/>\nFixed an issue in housing mode where some installations would move to unintended positions when taking them out or rotating them.<br \/>\nFixed an issue where the Wyvern would become stuck in place when dying in certain situations.<br \/>\nFixed an issue where related objects were placed before the Howling Hill was built.<br \/>\n[Controller] Fixed an issue where, when pressing certain buttons, the sequence would not display the correct input button.<br \/>\nFixed an issue where the Liberation Gauge was displayed as 30% while progressing through the Courts of Judgment quest.<br \/>\nFixed an issue where the description for the Infiltrate the Azerian Manor quest would not be displayed in certain situations.<br \/>\nFixed an issue where the Longsword and Sheath appeared awkward when using shops and dye shops.<br \/>\nFixed an issue where the kakapo appeared awkward when zooming the camera in or out while holding it.<br \/>\nImproved an issue where the rider\u2019s motion appeared awkward when riding a wild bear without a saddle.<br \/>\nImproved an issue where outfits appeared awkward when riding certain animals.<br \/>\n[Oongka] Fixed the Restrain skill description so that it now matches the equipped weapon.<br \/>\n[Oongka\/Damian] Fixed an issue where a green effect would be displayed when using the Axiom Bracelet while hanging.<br \/>\n[Oongka] Fixed the descriptions for how to use certain Greathammer skills so that they now match their actual behavior.<br \/>\n[Damiane] Improved the silhouettes of certain outfits.<br \/>\nFixed an issue where effects appeared awkward when moving a power core with Axiom Force in certain situations.<br \/>\nImproved the silhouette of riders mounted on wild wolves.<br \/>\nFixed an issue where the camera would behave abnormally when certain monsters were in a groggy state.<br \/>\nFixed an issue where the descriptions for Abyss Gear crafting recipes and Knowledge entries appeared awkward.<br \/>\nFixed an issue where the Box of Fortune was displayed as a pouch.<br \/>\nFixed an issue where map Knowledge from the Constellation Research Journal could only be obtained from the left page.<br \/>\nFixed an issue where the interaction button for fish traps placed by NPCs displayed \u201cTake\u201d button instead of \u201cPickpocketing.\u201d<br \/>\nFixed an issue where the character would occasionally respawn at an abnormal location.<br \/>\nUpdated the description of the Meadow Bunting.<\/p>\n<p>Despite <a href=\"https:\/\/www.eurogamer.net\/crimson-desert-review\" rel=\"nofollow noopener\" target=\"_blank\">launching with some middling reviews<\/a>, which <a href=\"https:\/\/www.eurogamer.net\/pearl-abyss-shares-tumble-after-crimson-desert-fails-to-meet-expectations\" rel=\"nofollow noopener\" target=\"_blank\">saw Pearl Abyss&#8217; shares take a bit of a dive<\/a>, Crimson Desert has been a huge success. Last month, the company announced that Crimson Desert had sold over 6m copies worldwide since its release in March. <a href=\"https:\/\/www.eurogamer.net\/crimson-desert-success-bonus-employee-package\" rel=\"nofollow noopener\" target=\"_blank\">Pearl Abyss gave every employee a bonus that equated to about $3,400<\/a>, and now <a href=\"https:\/\/www.eurogamer.net\/crimson-desert-summer-2026-update-roadmap\" rel=\"nofollow noopener\" target=\"_blank\">Crimson Desert DLC is planned<\/a>.<\/p>\n<p>In the meantime, if you are currently playing Crimson Desert yourself but need a few pointers, be sure to check out our guides. Here&#8217;s one on <a href=\"https:\/\/www.eurogamer.net\/how-to-get-pets-crimson-desert\" rel=\"nofollow noopener\" target=\"_blank\">how to get pets in Crimson Desert to get you going<\/a>.<\/p>\n<p>        <script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"Crimson Desert&#8217;s 1.13.00 update is here across all platforms, adding new outfits and expanding dyeable equipment options, addressing&hellip;\n","protected":false},"author":2,"featured_media":745104,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[31],"tags":[74],"class_list":["post-745103","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts\/745103","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/comments?post=745103"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts\/745103\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/media\/745104"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/media?parent=745103"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/categories?post=745103"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/tags?post=745103"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}