{"id":78297,"date":"2025-08-12T23:24:07","date_gmt":"2025-08-12T23:24:07","guid":{"rendered":"https:\/\/www.newsbeep.com\/us\/78297\/"},"modified":"2025-08-12T23:24:07","modified_gmt":"2025-08-12T23:24:07","slug":"everything-important-from-the-assassins-creed-shadows-ama","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/us\/78297\/","title":{"rendered":"Everything Important From The Assassin&#8217;s Creed Shadows AMA"},"content":{"rendered":"<p>Some of the developers who worked on (and are still working on)<a href=\"https:\/\/kotaku.com\/ubisoft-assassins-creed-shadows-no-animal-killing-zoo-1851781328\" rel=\"nofollow noopener\" target=\"_blank\"> Assassin\u2019s Creed Shadows<\/a> hopped into a Reddit AMA to answer fan questions about Ubisoft\u2019s latest entry in its stabby historical fiction franchise. Not all of the questions and answers were revealing, but buried in the AMA were some interesting pieces of information about the lore of Assassin\u2019s Creed, upcoming games in the series, more updates coming for Shadows, and a confirmation on some features that won\u2019t be added in future updates.<\/p>\n<p>Here are 10(ish) things we learned about Assassin\u2019s Creed Shadows from the <a href=\"https:\/\/www.reddit.com\/r\/assassinscreed\/comments\/1mo3rmj\/hi_were_simon_andr%C3%A9_and_luc_developers_on\/\" rel=\"nofollow noopener\" target=\"_blank\">August 12 AMA on the Assassin\u2019s Creed subreddit<\/a>.<\/p>\n<p> The war between Assassins and Templars will continue <\/p>\n<p>When a fan asked if players can expect more content about the franchise\u2019s classic conflict between Assassins and Templars, AC Shadows level design director Luc had this to say:<\/p>\n<p>\u201cThe Assassins vs. Templars conflict has always been a core pillar of Assassin\u2019s Creed. With Shadows, we wanted to properly set our protagonist in the setting before expanding on the Assassins vs. Templars. Now that it\u2019s done on the main game, we scratched the surface with <a href=\"https:\/\/youtu.be\/FUrqLJdXO7E?si=u7RxcL6GmFSvoomX\" rel=\"nofollow noopener\" target=\"_blank\">the Critical Role story drop<\/a>, and you can expect more deep dive in this conflict in the near future.\u201d<\/p>\n<p> Why Ubisoft Didn\u2019t Include The Modern-Day Storyline <\/p>\n<p>Another user asked where Basim was and if his modern-day storyline, which began in Assassin\u2019s Creed Valhalla, will ever return or if Ubisoft had moved on. Once again, Luc replied to this question and explained why it was missing and teased more to come in the future:<\/p>\n<p>\u201cWe have complex new characters that were introduced in Shadows that we didn\u2019t feel there would have been enough spotlight for Basim as well. With AC Shadows we are putting in place the first stone of new means to deliver the Modern Day story line with the Animus HUB. That is not the end of it, and we are listening to your feedback. While Modern Day is not the main focus of the story we tell with Shadows, it remains important for our community, so you can expect it to be expanded at some point, in some fashion\u2026\u201d<\/p>\n<p> The Team Isn\u2019t Retconning Assassin\u2019s Creed Lore <\/p>\n<p>A seeming expert in Assassin\u2019s Creed lore asked a bunch of long questions about the franchise\u2019s universe and how they were worried that parts of it from older games, such as Isu artifacts, were being ignored or even retconned completely. Again, <a href=\"https:\/\/www.reddit.com\/r\/assassinscreed\/comments\/1mo3rmj\/comment\/n8bab6m\/?utm_source=share&amp;utm_medium=web3x&amp;utm_name=web3xcss&amp;utm_term=1&amp;utm_content=share_button\" rel=\"nofollow noopener\" target=\"_blank\">Luc swooped in to provide an extended answer you can read here,<\/a> but this bit is his confirmation that the team isn\u2019t erasing AC lore; they just aren\u2019t always including it in games unless it makes sense.<\/p>\n<p>\u201cThe AC lore is very complex and keeps expanding as we are creating new games. We are not retconning what we have done in the past, but we do not necessarily mention everything in every game if it doesn\u2019t directly support the narrative we are building. In our timeline Japan wasn\u2019t unified yet, and not mentioning Shao Jun and her apprentice doesn\u2019t mean that they couldn\u2019t have co-existed.<\/p>\n<p>\u201cSimilar to this, the fact that there is no Isu artifact in the main game of Shadows doesn\u2019t mean that it doesn\u2019t exist in the world of Shadows; it just wasn\u2019t a story device that we needed for the story we wanted to tell.\u201d<\/p>\n<p> More Story Updates Will Be Added To Assassin\u2019s Creed Shadows <\/p>\n<p>One last answer about <a href=\"https:\/\/kotaku.com\/assassins-creed-shadows-review-is-it-good-xbox-ps5-rpg-1851770647\" rel=\"nofollow noopener\" target=\"_blank\">Assassin\u2019s Creed Shadows<\/a> and its narrative. This time, someone asked about whether any new story updates or additional expansions will be forthcoming. Simon, associate game director on Shadows, replied:<\/p>\n<p>\u201cWe are hard at work [on] more free story drops that will come in the future \u2013 nothing we can announce yet though! We\u2019ll let you sink your teeth into the Claws of Awaji [expansion] first, and you tell us if you want more!\u201d<\/p>\n<p> <img loading=\"lazy\" decoding=\"async\" class=\"wp-image-2000001632 size-full\" src=\"https:\/\/www.newsbeep.com\/us\/wp-content\/uploads\/2025\/08\/56e091564d19a2bc4b835ed153680d8e.jpg\" alt=\"\" width=\"1920\" height=\"810\"  \/>Ubisoft Making Yasuke Or Naoe Your In-Game Companion <\/p>\n<p>One really interesting question that resulted in an equally interesting response was about Ubisoft adding a feature to Shadows that would let players call the other main character as a companion. AC Shadows live producer Andr\u00e9 said that the feature would be \u201ccool\u201d but admitted that its unlikely to happen because it would involve a lot of work.<\/p>\n<p>\u201cThat would be a cool feature for sure!! We would love to do this also but at the moment it is not in development but I can tell you we have discussed about this internally but a lot of technicalities as to be overcome so we can\u2019t deliver such a feature.\u201d<\/p>\n<p>\u201cFor example, the quality of our main character is so high we would need to spawn them in a much lower quality to not explode the memory. Another element would be to develop an AI for them that is fitting with our balancing. No technical problems can\u2019t be overcome, but it would require a lot of effort. More than we are willing to spend on this feature without compromising every other features our players are waiting for. In short, it is not planned at the moment. If it changes, we will let you know.\u201d<\/p>\n<p> Changing Seasons From Shadows Will Likely Show Up In Future AC Games <\/p>\n<p><a href=\"https:\/\/kotaku.com\/assassins-creed-shadows-graphics-seasons-screenshots-1851770252\" rel=\"nofollow noopener\" target=\"_blank\">One of the coolest parts of Assassin\u2019s Creed Shadows<\/a> is how, over time, the seasons change across the map. This affects not only the look of the world, but also how you explore it. For example, it can make rivers freeze up and offer new paths to the player. It\u2019s a nifty feature, and when asked if it will be included in future AC games, Andr\u00e9 implied that the tech will be shared with other Ubisoft teams and that he wouldn\u2019t be surprised to see seasons in a future installment.<\/p>\n<p>\u201cI\u2019m super happy to see you enjoyed that improvement in our world-building. We can\u2019t promise anything for the future Assassin\u2019s Creed, but what I can tell you is that our development team is sharing the tech and knowledge for future installments, so they can decide if they want to integrate the dynamic seasons. Developing those seasons required a lot of effort to put together, so every game will need decide if it\u2019s important enough to invest all the time needed to deliver it compared to other features. I can tell you that internally everyone finds it amazing, also, so I would not be surprised to see it again in the future!\u201d<\/p>\n<p> Social Stealth Could Return In The Franchise <\/p>\n<p>Speaking of features that could return, someone asked why social stealth was missing from Shadows after playing such a big role in <a href=\"https:\/\/kotaku.com\/assassin-s-creed-mirage-review-ps5-steam-pc-valhalla-1850897175\" rel=\"nofollow noopener\" target=\"_blank\">2023\u2019s Assassin\u2019s Creed Mirage<\/a>. And Ubisoft confirmed that hiding in crowds and on benches is still a part of the series.<\/p>\n<p>\u201cFor Shadows, our stealth team chose to put 100% of their energy on the moment-to-moment tactical shinobi experience, which left no space for Social Stealth\u2026 That does not mean that Social Stealth is gone from the Assassin\u2019s Creed franchise, though!\u201d<\/p>\n<p> Mirage\u2019s Parkour Helped Improve Naoe\u2019s Moves In Shadows <\/p>\n<p>When a player asked if Mirage had an impact on Shadows, specifically the game\u2019s parkour, Andr\u00e9 admitted that due to how buildings are built in Japan and the team\u2019s desire to keep the action grounded, they rebuilt parkour and didn\u2019t reuse Mirage star Basim\u2019s move set. That said, the parkour in Mirage did affect the post-launch updates that improved and expanded Naoe\u2019s move set. Here\u2019s part of Andr\u00e9\u2019s answer:<\/p>\n<p>\u201cThe Mirage team\u2019s dedication to parkour is what inspired us to do more post-launch parkour updates, and we use a lot of their work as stepping stones for Naoe\u2019s improvements in post-launch and to involve some experts from the community in those discussions.\u201d<\/p>\n<p> No Discovery mode coming\u00a0 <\/p>\n<p>Some bad news: There won\u2019t be a non-combat-focused educational mode added to Shadows as we have seen in past games like Valhalla and Origins. With Andr\u00e9 delivering the disappointing news bluntly: \u201cBut to get to the core of your question, we do not currently have a \u2018Japan Discovery Tour\u2019 like we had for \u2018Viking Age\u2019 in the works.\u201d<\/p>\n<p> Also, No New Hair Options Are Being Added In Any Updates <\/p>\n<p>And some more bad news: Ubisoft doesn\u2019t plan on adding new hair customization options for either of the main characters in Shadows. Here\u2019s Andr\u00e9\u2019s transparent answer to someone asking about more hair choices:<\/p>\n<p>\u201cWe will not add more different type of hair for our character because, to be blunt, it is extremely costly. The complexity is to have the physic works appropriately in all scenarios we have.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"Some of the developers who worked on (and are still working on) Assassin\u2019s Creed Shadows hopped into a&hellip;\n","protected":false},"author":2,"featured_media":78298,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[31],"tags":[15748,55252,74,15751],"class_list":["post-78297","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-assassins-creed","tag-assassins-creed-shadows","tag-technology","tag-ubisoft"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts\/78297","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/comments?post=78297"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts\/78297\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/media\/78298"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/media?parent=78297"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/categories?post=78297"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/tags?post=78297"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}