{"id":789682,"date":"2026-07-28T17:07:12","date_gmt":"2026-07-28T17:07:12","guid":{"rendered":"https:\/\/www.newsbeep.com\/us\/789682\/"},"modified":"2026-07-28T17:07:12","modified_gmt":"2026-07-28T17:07:12","slug":"15-years-ago-4-letters-changed-magic-forever-and-one-new-ability-backfired","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/us\/789682\/","title":{"rendered":"15 years ago, 4 letters changed Magic forever \u2014 and one new ability backfired"},"content":{"rendered":"<p>Dig through a bunch of old <a href=\"https:\/\/www.polygon.com\/mtg-magic-the-gathering\/\" target=\"_blank\" rel=\"nofollow noopener\">Magic: The Gathering<\/a> cards, and you\u2019re bound to read plenty of text that feels clunky. \u201c<a href=\"https:\/\/scryfall.com\/card\/jud\/105\/anurid-swarmsnapper\" target=\"_blank\" rel=\"nofollow noopener\">Anurid Swarmsnapper<\/a> may block as though it has flying.\u201d (Isn\u2019t that just reach?) \u201c<a href=\"https:\/\/scryfall.com\/card\/ulg\/107\/multani-maro-sorcerer\" target=\"_blank\" rel=\"nofollow noopener\">Multani<\/a> cannot be the target of spells or abilities.\u201d (Hey, that sounds like shroud.) Over its 33-year history, Magic has gradually developed a clearer vocabulary for concepts that once required entire sentences to explain. But sometimes that vocabulary begins with the players themselves \u2014 and 15 years ago, Magic 2012 made one of their most intuitive expressions an official part of the game. Creatures could finally die.<\/p>\n<p>Released on July 15, 2011, Magic 2012 introduced \u201cdies\u201d as shorthand for a creature being put into a graveyard from the battlefield. It also formally named hexproof, an ability that had already appeared on cards like <a href=\"https:\/\/scryfall.com\/card\/cm2\/146\/troll-ascetic\" target=\"_blank\" rel=\"nofollow noopener\">Troll Ascetic<\/a> and <a href=\"https:\/\/scryfall.com\/card\/m11\/196\/sacred-wolf\" target=\"_blank\" rel=\"nofollow noopener\">Sacred Wolf<\/a>, but previously required a full sentence of rules text.<\/p>\n<p>These changes may not have been as flashy as the mythic rare Titans that appeared in the set, but they reflect a broader philosophy that still guides Magic even today: If players naturally understand and describe something a certain way, the game should pay attention.<\/p>\n<p>\u201cAt the time, we liked using Core Sets as the spot where we rolled out updates to the essential rules of Magic,\u201d designer Doug Beyer tells Polygon via email. \u201cIf something happened in a Core Set, that was our signal that told players, \u2018This is what the Magic rules do now.\u2019 Introducing hexproof instead of shroud and codifying \u2018a creature goes to the graveyard from the battlefield\u2019 as \u2018dies\u2019 were examples of that.\u201d<\/p>\n<p>        <img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"Anurid Swarmsnapper + Multani, Maro-Sorcerer + Troll Ascetic\" data-img-url=\"https:\/\/www.newsbeep.com\/us\/wp-content\/uploads\/2026\/07\/anurid-swarmsnapper-multani-maro-sorcerer-troll-ascetic-3-cards-119t5ur.jpg\" src=\"https:\/\/www.newsbeep.com\/us\/wp-content\/uploads\/2026\/07\/anurid-swarmsnapper-multani-maro-sorcerer-troll-ascetic-3-cards-119t5ur.jpg\" class=\"img-brightness-opt-out\"\/><br \/>\n        Image: Wizards of the Coast<\/p>\n<p>Maybe artifacts and lands should die.<\/p>\n<p>Introducing \u201cdies\u201d as an official keyword simply codified the way players \u2014 including those within Wizards\u2019 walls \u2014 talk about the game.<\/p>\n<p>\u201cIf this is what people already say, let\u2019s enshrine that terminology and let the cards be cleaner,\u201d Beyer says. \u201cWe\u2019re always looking for system updates that make cards clearer and more fun to play, and a great way to do that is for the game to get closer to actual player behavior.\u201d<\/p>\n<p>Creatures dying makes sense, but what about other permanents that stick around on the battlefield? If they\u2019re destroyed by another player, they also wind up in the graveyard. So why can&#8217;t an artifact like Sol Ring &#8220;die&#8221; in the same way a creature does?<\/p>\n<p>\u201cEven though it would be shorter to write a card like <a href=\"https:\/\/scryfall.com\/card\/tsr\/263\/chromatic-star\" target=\"_blank\" rel=\"nofollow noopener\">Chromatic Star<\/a> with \u2018dies\u2019 technology, we settled on limiting \u2018dies\u2019 to describe creatures only largely for flavor reasons,\u201d Beyer says.<\/p>\n<p>That restriction still comes with its own peculiarities. Can zombies really die in the traditional sense? Are <a href=\"https:\/\/scryfall.com\/card\/mh2\/259\/urzas-saga\" target=\"_blank\" rel=\"nofollow noopener\">constructs<\/a> ever really alive to begin with? Dig deep enough into the flavor of Magic\u2019s multiverse, and things get wonky very quickly.<\/p>\n<p>\u201cAny change is met with some resistance, even internally, but most folks could immediately see the upside of condensing a long, oft-repeated string of words into four easy-to-parse characters,\u201d Magic&#8217;s vice president Aaron Forsythe tells Polygon via email. \u201cTo this day, I wonder if we\u2019re using it enough. Maybe artifacts and lands should die.\u201d<\/p>\n<p>        <img width=\"825\" height=\"602\" loading=\"lazy\" decoding=\"async\" alt=\"swiftfoot boots\" data-img-url=\"https:\/\/www.newsbeep.com\/us\/wp-content\/uploads\/2026\/07\/swiftfoot-boots.jpg\" src=\"https:\/\/www.newsbeep.com\/us\/wp-content\/uploads\/2026\/07\/swiftfoot-boots.jpg\" class=\"img-brightness-opt-out\"\/><br \/>\n        Though it&#8217;s been reprinted numerous times, the original art by\u00a0Svetlin Velinov remains the most popular for Swiftfoot Boots.Image: Wizards of the Coast<\/p>\n<p> Hexproof also arose out of a disconnect between Magic\u2019s rules and how people intuitively wanted to play the game. Before Magic 2012, the most prominent form of protection was shroud, which means a creature can&#8217;t be the target of any spells or abilities. It\u2019s an incredibly strong form of protection, but it\u2019s a double-edged sword (or perhaps shield?), because it means you can&#8217;t even equip or enchant your own creature. Hexproof iterated on shroud and made it so only your opponents can&#8217;t target the protected creature, while its controller still can.<\/p>\n<p>\u201cWe knew that a lot of players were either unaware or sad that shroud didn\u2019t let them use combat tricks, equipment, Auras, etc. on their own creature,\u201d Beyer says. \u201cKeywording hexproof was a step towards letting players play the more natural-feeling version of the ability.\u201d<\/p>\n<p>Aside from \u201cdies\u201d and \u201chexproof,\u201d Magic 2012\u2019s most enduring legacy is that it introduced one of the most iconic <a href=\"https:\/\/www.polygon.com\/2020\/5\/28\/21266763\/magic-the-gathering-commander-origins-elder-dragon-highlander-alaska-menery\/\" target=\"_blank\" rel=\"nofollow noopener\">Commander<\/a> staples to the game. (The set was also released during the same summer that Wizards of the Coast officially recognized and began supporting Commander.) <a href=\"https:\/\/scryfall.com\/card\/m12\/219\/swiftfoot-boots\" target=\"_blank\" rel=\"nofollow noopener\">Swiftfoot Boots<\/a> debuted with Magic 2012 as arguably the best showcase for hexproof. A two-cost equipment with an equip cost of one colorless mana, it gives the equipped creature hexproof and haste. Swiftfoot Boots has become an auto-include in any deck where protecting your Commander is a top priority, but that was actually never the intention when the card was designed.<\/p>\n<p>\u201cYou can tell M12 was still developed with just 1-v-1 play in mind,\u201d Forsythe said. \u201cThere are no legendary creatures at all (whereas M13 introduced some real all-timers like <a href=\"https:\/\/scryfall.com\/card\/m13\/138\/krenko-mob-boss\" target=\"_blank\" rel=\"nofollow noopener\">Krenko<\/a> and <a href=\"https:\/\/scryfall.com\/card\/m13\/72\/talrand-sky-summoner\" target=\"_blank\" rel=\"nofollow noopener\">Talrand<\/a>). Even the big splashy-looking cards don\u2019t even all work in Commander, like <a href=\"https:\/\/scryfall.com\/card\/m12\/170\/doubling-chant\" target=\"_blank\" rel=\"nofollow noopener\">Doubling Chant<\/a>.\u201d<\/p>\n<p>With Magic 2012, the awkwardness of shroud had been fixed, but hexproof ultimately emerged as perhaps too powerful. These days, ward is the game\u2019s go-to form of protection, which allows opponents to target a permanent if they are willing to pay an additional cost (typically more mana or a few life points, but costs vary). Beyer sees protection, shroud, hexproof, and ward as successive attempts to solve the same fundamental problem: Players want their exciting creatures to survive long enough to matter, but their opponents still need meaningful ways to interact with them. Otherwise, games become more frustrating than they are fun.<\/p>\n<p>\u201cIn the years since, we\u2019ve seen that while hexproof might be more intuitive than shroud, games that actually hinge on untargetability are not that fun,\u201d Beyer says. \u201cPlay Design has found that the softer, more opt-in protection of ward leads to more overall fun than strict untargetability. It makes both players feel like they get something while moving the game forward.\u201d<\/p>\n<p>While Magic has since done away with core sets in favor of 2024\u2019s Foundations \u2014 which Forsythe prefers \u2014 he still laments what\u2019s been lost.<\/p>\n<p>\u201cThese sets were great places to put setting-agnostic cool individual Magic cards: <a href=\"https:\/\/scryfall.com\/card\/m12\/218\/sundial-of-the-infinite\" target=\"_blank\" rel=\"nofollow noopener\">Sundial of the Infinite<\/a>. <a href=\"https:\/\/scryfall.com\/card\/m12\/80\/visions-of-beyond\" target=\"_blank\" rel=\"nofollow noopener\">Vision of Beyond<\/a>. <a href=\"https:\/\/scryfall.com\/card\/m12\/3\/angelic-destiny\" target=\"_blank\" rel=\"nofollow noopener\">Angelic Destiny<\/a>. <a href=\"https:\/\/scryfall.com\/card\/m12\/106\/rune-scarred-demon\" target=\"_blank\" rel=\"nofollow noopener\">Rune-Scarred Demon<\/a>,\u201d he says. \u201cThose cards have provided a lot of joy over the years!\u201d<\/p>\n<p>                                                                                                                            <a href=\"https:\/\/www.polygon.com\/magic-mtg-universes-beyond-more-fantasy\/\" rel=\"nofollow noopener\" target=\"_blank\"><br \/>\n                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"the the hobbit fateful discovery art\" data-img-url=\"https:\/\/www.newsbeep.com\/us\/wp-content\/uploads\/2026\/07\/the-preview-panel-magiccon_-las-vegas-2026-9-13-screenshot.png\" src=\"https:\/\/www.newsbeep.com\/us\/wp-content\/uploads\/2026\/07\/the-preview-panel-magiccon_-las-vegas-2026-9-13-screenshot.png\"\/><\/p>\n<p>                    <\/a><\/p>\n<p>                    Interview<\/p>\n<p>\t\t<a href=\"https:\/\/www.polygon.com\/magic-mtg-universes-beyond-more-fantasy\/\" title=\"Magic designers know what makes a good Universes Beyond set, and you&#039;ll be getting more\" target=\"_blank\" rel=\"nofollow noopener\"><br \/>\n\t\t\tMagic designers know what makes a good Universes Beyond set, and you&#8217;ll be getting more<br \/>\n\t\t<\/a><\/p>\n<p class=\"display-card-excerpt\">&#8216;Our center is fantasy&#8217;<\/p>\n","protected":false},"excerpt":{"rendered":"Dig through a bunch of old Magic: The Gathering cards, and you\u2019re bound to read plenty of text&hellip;\n","protected":false},"author":2,"featured_media":789683,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[31],"tags":[74],"class_list":["post-789682","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts\/789682","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/comments?post=789682"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts\/789682\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/media\/789683"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/media?parent=789682"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/categories?post=789682"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/tags?post=789682"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}