{"id":807776,"date":"2026-08-09T09:44:13","date_gmt":"2026-08-09T09:44:13","guid":{"rendered":"https:\/\/www.newsbeep.com\/us\/807776\/"},"modified":"2026-08-09T09:44:13","modified_gmt":"2026-08-09T09:44:13","slug":"minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes","status":"publish","type":"post","link":"https:\/\/www.newsbeep.com\/us\/807776\/","title":{"rendered":"Minecraft&#8217;s Latest Update Is Now Live, Here Are The Full Patch Notes"},"content":{"rendered":"<p><a title=\"Minecraft\" href=\"https:\/\/images.nintendolife.com\/bb11f1a26be26\/minecraft.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.newsbeep.com\/us\/wp-content\/uploads\/2026\/08\/minecraft.900x.jpg\" width=\"900\" height=\"563\" alt=\"Minecraft\"\/><\/a> Image: Mojang<\/p>\n<p>Apart the news <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/minecraft\" rel=\"nofollow noopener\" target=\"_blank\">Minecraft<\/a> will be coming to the Switch 2 this October, this week Mojang also released a new game update for Bedrock Edition, bumping the title up to Version 26.40.<\/p>\n<p>This update comes with bug fixes, gameplay improvements, accessibility updates and even some patches for the Switch version of the game. Here&#8217;s the official announcement and full rundown via the Minecraft website:<\/p>\n<p>&#8220;It&#8217;s time for another Minecraft: Bedrock Edition update! This release brings a wide range of bug fixes, gameplay improvements, accessibility updates, and technical enhancements for creators. From boats requiring fewer hits to break, to minecarts back in order, there&#8217;s plenty packed into this release. If you&#8217;re keen to see what&#8217;s coming next, you&#8217;ll also find experimental features to try out, including the dappled forest, abandoned camps, cushions, and more. Let&#8217;s dive in.&#8221;<\/p>\n<p>On this page: <a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#minecraft-bedrock-edition-26-40-switch\" rel=\"nofollow noopener\" target=\"_blank\">Minecraft: Bedrock Edition 26.40 (Switch)<\/a><\/p>\n<p>1.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#known-issues\" rel=\"nofollow noopener\" target=\"_blank\">Known Issues<\/a>2.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#drop-3-experimental-features\" rel=\"nofollow noopener\" target=\"_blank\">Drop 3 Experimental Features<\/a>2.1.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#abandoned-camp\" rel=\"nofollow noopener\" target=\"_blank\">Abandoned Camp<\/a>2.2.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#dappled-forest\" rel=\"nofollow noopener\" target=\"_blank\">Dappled Forest<\/a>2.3.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#graphical\" rel=\"nofollow noopener\" target=\"_blank\">Graphical<\/a>2.4.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#poplar-trees\" rel=\"nofollow noopener\" target=\"_blank\">Poplar Trees<\/a>2.5.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#red-shrub\" rel=\"nofollow noopener\" target=\"_blank\">Red Shrub<\/a>2.6.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#shelf-mushroom\" rel=\"nofollow noopener\" target=\"_blank\">Shelf Mushroom<\/a>2.7.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#sounds\" rel=\"nofollow noopener\" target=\"_blank\">Sounds<\/a>2.8.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#blocks\" rel=\"nofollow noopener\" target=\"_blank\">Blocks<\/a>2.9.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#cushion\" rel=\"nofollow noopener\" target=\"_blank\">Cushion<\/a>2.10.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#cushion-placement-rules\" rel=\"nofollow noopener\" target=\"_blank\">Cushion Placement Rules<\/a>2.11.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#straw-bed\" rel=\"nofollow noopener\" target=\"_blank\">Straw Bed<\/a><br \/>\n3.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#features-and-bug-fixes\" rel=\"nofollow noopener\" target=\"_blank\">Features and Bug Fixes<\/a>3.1.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#accessibility-features\" rel=\"nofollow noopener\" target=\"_blank\">Accessibility Features<\/a>3.2.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#biomes\" rel=\"nofollow noopener\" target=\"_blank\">Biomes<\/a>3.3.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#blocks-2\" rel=\"nofollow noopener\" target=\"_blank\">Blocks<\/a>3.4.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#character-creator\" rel=\"nofollow noopener\" target=\"_blank\">Character Creator<\/a>3.5.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#gameplay\" rel=\"nofollow noopener\" target=\"_blank\">Gameplay<\/a>3.6.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#general\" rel=\"nofollow noopener\" target=\"_blank\">General<\/a>3.7.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#graphical-2\" rel=\"nofollow noopener\" target=\"_blank\">Graphical<\/a>3.8.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#items\" rel=\"nofollow noopener\" target=\"_blank\">Items<\/a>3.9.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#marketplace\" rel=\"nofollow noopener\" target=\"_blank\">Marketplace<\/a>3.10.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#character-creator-2\" rel=\"nofollow noopener\" target=\"_blank\">Character Creator<\/a>3.11.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#mobs\" rel=\"nofollow noopener\" target=\"_blank\">Mobs<\/a>3.12.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#realms\" rel=\"nofollow noopener\" target=\"_blank\">Realms<\/a>3.13.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#realms-hub\" rel=\"nofollow noopener\" target=\"_blank\">Realms Hub<\/a>3.14.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#sounds-2\" rel=\"nofollow noopener\" target=\"_blank\">Sounds<\/a>3.15.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#stability-and-performance\" rel=\"nofollow noopener\" target=\"_blank\">Stability and Performance<\/a>3.16.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#user-interface\" rel=\"nofollow noopener\" target=\"_blank\">User Interface<\/a>3.17.<a href=\"http:\/\/www.nintendolife.com\/news\/2026\/08\/minecrafts-latest-update-is-now-live-here-are-the-full-patch-notes#world-storage\" rel=\"nofollow noopener\" target=\"_blank\">World Storage<\/a><\/p>\n<p>Minecraft: Bedrock Edition 26.40 (Switch)<br \/>\nKnown Issues<\/p>\n<p>Arrows shot downwards get stuck in the player&#8217;s own hitbox<\/p>\n<p>Drop 3 Experimental Features<br \/>\nAbandoned Camp<\/p>\n<p>The Abandoned Camp structure is a new kind of structure which can be found in the following biomes:<\/p>\n<p>Meadow<br \/>\nCherry Grove<br \/>\nForest<br \/>\nBirch Forest<br \/>\nOld Growth Birch Forest<br \/>\nFlower Forest<br \/>\nWindswept Forest<br \/>\nDappled Forest<br \/>\nTaiga<br \/>\nSnowy Taiga<br \/>\nOld Growth Spruce Taiga<br \/>\nOld Growth Pine Taiga<br \/>\nSparse Jungle<br \/>\nBamboo Jungle<br \/>\nSwamp<br \/>\nSavanna<br \/>\nWooded Badlands<br \/>\nPale Garden<\/p>\n<p>Each of these biomes has its own variant of the structure with design based on that biome<br \/>\nCertain structure pieces are generic for all biome variants of the structure<br \/>\nVarious Chests and Barrels with loot can be found at Abandoned Camps<br \/>\nAbandoned camp now generates in Pale Garden and Flower Forest biomes<br \/>\nStraw Beds can now be found in Abandoned Camps<br \/>\nUpdated Abandoned Camps to place procedural trees<br \/>\nFixed wrong potion names in the loot tables for the Abandoned Camp<\/p>\n<p>Dappled Forest<\/p>\n<p>The Dappled Forest is a new type of forest biome which can be found near cold biomes<br \/>\nPoplar Trees and fallen Poplar Trees generate here<br \/>\nShelf Mushrooms can be found here, placed on Poplar Trees and fallen Poplar Trees<br \/>\nRed Shrubs generate here<br \/>\nThe following passive and neutral mobs spawn in the Dappled Forest, using their cold variants where applicable:<\/p>\n<p>Sheep<br \/>\nChicken<br \/>\nCow<br \/>\nPig<br \/>\nRabbit<br \/>\nFox<\/p>\n<p>A Dappled Forest variant of the new Abandoned Camp structure can be found here<br \/>\nChanged biome fog settings to match other forest biomes<br \/>\nUpdated Orange, Red &amp; Yellow Poplar Leaves MERS textures<\/p>\n<p>Graphical<\/p>\n<p>Added opaque versions to the Poplar leaves to fix black background issue<br \/>\nAdded hinges to Poplar door icon. Also removed 3 pixels from top door texture that didn&#8217;t match the palette<br \/>\nFixed Poplar sign texture to follow other sign assets<\/p>\n<p>Poplar Trees<\/p>\n<p>Added the Poplar Tree to the game<\/p>\n<p>A new type of tree in the Dappled Forest which comes in three color variations:<br \/>\nRed Poplar Leaves<br \/>\nOrange Poplar Leaves<br \/>\nYellow Poplar Leaves<\/p>\n<p>Each variant of the tree has its own variant of falling leaf particles matching the color of the leaves<br \/>\nPoplar Leaves drop Poplar Saplings which will randomly grow into any of the three different variants<br \/>\nPoplar Saplings can be found in trades with Wandering Trader<br \/>\nShelf Mushrooms and Leaf Litter naturally generates on and around Poplar Trees<br \/>\nThe trunk of the trees are made of Poplar Logs<br \/>\nPoplar Logs can be crafted into a new set of Poplar wood blocks<br \/>\nForest ambience sounds are tied to the Poplar Leaf blocks<br \/>\nKnown issue: Some Vibrant Visuals settings are currently not being applied correctly to Poplar Leaf blocks<\/p>\n<p>Red Shrub<\/p>\n<p>Red Shrub is a new type of decorative plant block that can be found in small patches in the Dappled Forest<br \/>\nCan be used in the Composter<br \/>\nUsing Bone Meal on a Red Shrub grows a Red Shrub in a random adjacent space if possible<\/p>\n<p>Shelf Mushroom<\/p>\n<p>A new type of mushroom that generates on Poplar Trees and fallen Poplar Trees<br \/>\nCan be found in two sizes, small and large<br \/>\nA small Shelf Mushroom can be grown into a large Shelf Mushroom using Bone Meal<br \/>\nA large Shelf Mushroom drops two Shelf Mushroom items when broken<br \/>\nCan be used like other mushrooms to make Stews<br \/>\nCan be found in trades with Wandering Trader<br \/>\nShelf Mushroom has a slight bounciness when stepped on, similar to Beds<\/p>\n<p>Sounds<\/p>\n<p>Updated ambient sounds for Poplar leaf blocks<br \/>\nAdded custom sound events for Red Shrubs and Poplar leaf blocks<\/p>\n<p>Blocks<\/p>\n<p>Added Wool Stair blocks and Wool Slab blocks of the following colors:<\/p>\n<p>Black<br \/>\nBlue<br \/>\nBrown<br \/>\nCyan<br \/>\nGray<br \/>\nGreen<br \/>\nLight Blue<br \/>\nLight Gray<br \/>\nLime<br \/>\nMagenta<br \/>\nOrange<br \/>\nPink<br \/>\nPurple<br \/>\nRed<br \/>\nWhite<br \/>\nYellow<\/p>\n<p>Cushion<\/p>\n<p>The Cushion is an item that the player can place in the world and interact with to sit on<br \/>\nCan be crafted in 16 colored variants<br \/>\nCushions are crafted using 3 Wool Slabs of the same color<br \/>\nKnown Issue: Cushions aren&#8217;t currently generating in the Abandoned Camps, but can be found in the creative inventory<\/p>\n<p>Cushion Placement Rules<\/p>\n<p>A cushion can be placed on any flat surface<br \/>\nCushions always align horizontally to the grid, but vertically sit on top of the supporting surface<br \/>\nCushions cannot move<br \/>\nCushions break if the supporting block is removed<br \/>\nCushions do not have collision and can overlap with other objects (except other cushions)<\/p>\n<p>Straw Bed<\/p>\n<p>Straw Bed is a new type of bed which can be used to sleep through the night without setting your spawn point<br \/>\nIt can only be used once and will be destroyed after use<br \/>\nIt can not be used in the Nether or The End and will be destroyed if you try to sleep on it there<br \/>\nIt is crafted using 3 Hay Bales and will give you 4 Straw Beds<\/p>\n<p>Features and Bug Fixes<br \/>\nAccessibility Features<\/p>\n<p>Fixed text field narration restarting label and description on every keypress<br \/>\nText field now narrates its content when editing is stopped via keyboard or gamepad<br \/>\nFixed a bug where Sweet Berry Bush damage did not produce closed captions<br \/>\nAdded a screen distortion option in the accessibility settings that controls how much the screen is distorted by the nausea effect and when going through Nether portals<br \/>\nImproved furnace screen narration of navigation tabs, toggles and smelting context of furnace slots<\/p>\n<p>Hovered Items are no longer shown under search bar in recipe book<\/p>\n<p>The screen no longer jitters when the Screen Distortion accessibility setting is changed<br \/>\nFixed the focus indicator on the &#8220;More options&#8221; button on the start screen so it no longer relies on color alone, adding an underline when the button is focused<\/p>\n<p>Biomes<\/p>\n<p>Water fog in Sulfur Caves is now more blue than green, to better match Java Edition<\/p>\n<p>Blocks<\/p>\n<p>Fixed an issue where a ghost block was being created when simultaneously releasing crouch and placing a block on an interactive block such as a Decorated Pot, Item Frame, or Chest<br \/>\nPotent Sulfur can now erupt through flowing liquids<br \/>\nPotent sulfur is located after sulfur instead of polished sulfur in the creative inventory<br \/>\nCustom stairs can now form corners with vanilla stairs outside of Beta<br \/>\nRemoved Observer and Redstone Lamp from the Sulfur Cube&#8217;s slow bouncy archetype so they are no longer absorbed by it<br \/>\nThe smoke particles of the TNT block are now emitted less frequently to better match Java Edition<br \/>\nLimited how long the Sulfur Spikes can grow<br \/>\nFences in pre-generated structures (Villages, Woodland Mansions, Ancient Cities, etc.) now connect correctly to their neighbors<br \/>\nSulfur and Cinnabar Stairs no longer prevent Chests from opening<br \/>\nFixed issue where air would not be replenished by air bubbles<br \/>\nAzalea and Flowering Azalea are no longer see-through when viewed from below<br \/>\nBrown and Red Mushrooms can no longer be placed under the sky when it is dark<br \/>\nWith the Minecraft Education features toggle enabled, it is possible to place charcoal again in the Lab Table<br \/>\nFixed a miscolored pixel in one of the Sulfur Spike textures<\/p>\n<p>Character Creator<\/p>\n<p>Fixed error message not showing when importing an invalid custom skin<br \/>\nExiting the dressing room no longer automatically saves your character if you have an unequipped color change.<\/p>\n<p>Gameplay<\/p>\n<p>Minecart entity separation is now working as it previously did prior to 1.21.0<br \/>\nPlayer names will now show as blue when in a party<br \/>\nFixed an issue where a friend&#8217;s world could not be joined with the &#8220;A&#8221; button after dismissing the &#8220;Online play is not rated&#8221; warning screen<br \/>\nFixed arm animation triggering when no block is affected<br \/>\nFixed an ID collision when adding split-screen guests on Nintendo Switch, allowing multiple guests to join reliably<br \/>\nFixed an issue where structure loot would differ on the same seed<\/p>\n<p>General<\/p>\n<p>Brown and Red Mushrooms now generate on Crimson Nylium and Warped Nylium no matter the brightness<\/p>\n<p>Graphical<\/p>\n<p>Guardian and Elder Guardian beams now render with their correct animated textures when Texture Streaming is enabled<br \/>\nEnd Crystal beams no longer appear as white cylinders when Texture Streaming is enabled<br \/>\nFixed enchantment glint effect disappearing from items with texture streaming enabled after some time passes<br \/>\nFixed high resolution textures from Texture Packs appearing blurred when Texture Streaming is enabled<br \/>\nFixed Anti-Aliasing not being applied when launching the title in fullscreen mode<br \/>\nFixed a rare crash that could occur when relaunching the game near an End gateway beam after changing graphics mode.<br \/>\nFixed an issue where cloud reflections in water were unusually bright for a few seconds after switching to midnight time in Vibrant Visuals.<br \/>\nFixed an issue where component-rendered custom blocks did not show emissive\/MER effects when held, dropped, or displayed in item frames or shelves with Vibrant Visuals enabled.<br \/>\nClouds, sun, moon, and stars now render when the camera is underwater in Vibrant Visuals<br \/>\nFixed corrupted visuals on mobs when using Vibrant Visuals with PBR resource packs that include heightmap textures for actors<br \/>\nFixed thrown projectiles rendering as solid colors with Texture Streaming enabled<br \/>\nFixed a green outline that could appear on distant blocks when using Vibrant Visuals on some Android devices<br \/>\nFixed transparent blocks such as water and ice rendering in front of clouds when Vibrant Visuals is off<br \/>\nFixed an issue where insides of a block would not be rendered while taking a screenshot inside the block.<br \/>\nFixed clouds rendering in front of transparent blocks such as Glass when Vibrant Visuals is enabled<br \/>\nAtlas composited textures for blocks now render correctly<br \/>\nFixed a rendering issue with Vibrant Visuals where some items and text could be invisible on certain Android GPUs<\/p>\n<p>Items<\/p>\n<p>Mobs released from a Bucket no longer carry over their state from before they were captured<\/p>\n<p>Mobs no longer take fall damage accumulated before being captured<br \/>\nMobs captured while on fire are no longer still burning when released<br \/>\nMobs captured while suffocating no longer take leftover suffocation damage when released<br \/>\nMobs captured shortly after using a Nether portal can now use one again immediately when released<br \/>\nMobs no longer keep any status effects they had when captured<br \/>\nMobs no longer immediately resume attacking their previous target when released<\/p>\n<p>The &#8220;Bounce&#8221; music disc can now be found in abandoned mineshafts when the &#8220;Villager Trade Rebalancing&#8221; experiment is enabled<br \/>\nMobs released from a Bucket no longer retain the movement they had when captured<br \/>\nThrown Eggs no longer cause their targets to jump extra high in the air<br \/>\nFixed shulker boxes not playing the pickup-pop animation in inventory slots<br \/>\nFixed Bundles not reliably playing the pickup-pop animation in the Hotbar when picked up<br \/>\nUpdate bed item sprites to match the appearance of their corresponding blocks<br \/>\nBoats now require fewer hits to break, matching Java Edition<br \/>\nBoats now regenerate any damage accrued, matching Java Edition<br \/>\nArrow damage now scales with velocity instead of being fully randomized<br \/>\nAll arrows fired by mobs using a Crossbow now share the same damage behavior, regardless of the firing mob<\/p>\n<p>Previously, arrows shot by Piglins were treated as if they were fired from a Bow<\/p>\n<p>Only arrows fired by mobs using a Bow (e.g. Skeletons and their variants) scale their damage with world difficulty<\/p>\n<p>Arrows fired by Players or other mobs are no longer affected by difficulty<\/p>\n<p>The screen no longer flickers when drinking a Milk Bucket while the Nausea effect is active<br \/>\nFixed issue where book and quill from pre-26.30 worlds freezes the game<br \/>\nArrows of Harming no longer bounce off entities and are now correctly removed on hit<\/p>\n<p>Marketplace<\/p>\n<p>Updated Marketplace content cards with new pass and rating iconography, refreshed Minecoin visuals, and a notice badge treatment for surfaced states<\/p>\n<p>Character Creator<\/p>\n<p>Added toast notification when character creator fails to initalize on Realm join<br \/>\nFixed an issue where character creator changes could revert to their previous appearance after restarting the game.<\/p>\n<p>Mobs<\/p>\n<p>Turtles can now be attached to Balloons with the EDU toggle on<br \/>\nFixed leashed mobs being incorrectly pulled by Leash Knots<\/p>\n<p>This could happen to Sulfur Cubes being leashed to Fences, after being hit repeatedly with a Mace, making it look like the Sulfur Cube lost gravity<\/p>\n<p>Sulfur Cubes no longer push each other when placed on adjacent blocks<br \/>\nThe Sulfur Cube no longer absorbs a block in the player&#8217;s hand from further distance than 8 blocks<br \/>\nThe item label for a Bucket of a named Sulfur Cube now includes its absorbed Block<br \/>\nSulfur Cubes with a block absorbed can no longer freeze<br \/>\nThe Sulfur Cube and Slime no longer play step sounds when moving around<br \/>\nThe Sulfur Cube no longer destroys snow layers upon its spawning from a Bucket of Sulfur Cube<br \/>\nA Sulfur Cube that has absorbed a Magma block will no longer apply damage to actors wearing Frost Walker Enchanted Boots<br \/>\nSulfur Cubes will now correctly take damage from Hot Sulfur Cubes if they don&#8217;t have a block absorbed<br \/>\nSulfur cubes are no longer considered hostile:<\/p>\n<p>They no longer prevent players from sleeping<br \/>\nThey no longer grant the Monster Hunter achievement when killed<br \/>\nThey are no longer attacked by conduits<\/p>\n<p>Sulfur cubes can now spawn on the surface when the biome is sulfur caves<br \/>\nSulfur cubes can now spawn regardless of light level<br \/>\nFixed bug where Sulfur Cubes would sink or not be able to move after ejecting their block<br \/>\nEnder Dragon now deflects projectiles when perching<br \/>\nBlocked projectiles no longer bounce off targets too early<br \/>\nSulfur cubes with a block absorbed now deflects projectiles<br \/>\nCreative players now deflect projectiles<br \/>\nBlocks absorbed by a Sulfur Cube are now rendered with the same facing direction as in Java Edition<br \/>\nHigh levels of the Strength effect now correctly increase the distance at which a Sulfur Cube with an absorbed block is knocked back<br \/>\nSulfur Cubes carrying an absorbed block now emit landing particles when they hit the ground<br \/>\nPlayers can no longer get soft-locked when standing inside a Sulfur Cube&#8217;s or a Creaking&#8217;s bounding box, as they are now able to interact with the entities and blocks around them through the mob<\/p>\n<p>Applies only when the entities are invulnerable (i.e., Sulfur Cube has a block absorbed, or Creaking has been spawned by a Creaking Heart)<br \/>\nReplaces the workaround where Creakings would despawn after blocking a player for too long<\/p>\n<p>Fixed issue where sheep do not eat grass after being sheared<\/p>\n<p>Realms<\/p>\n<p>Added a Delete button on the Subscriptions tab for expired Realms<br \/>\nRemoved the Realms Subscriptions from the Settings-&gt;Subscriptions page<br \/>\nUpdated terms on Realms purchase screen<\/p>\n<p>Realms Hub<\/p>\n<p>Saves: Manage and restore your automatic and manually saved Realm worlds directly from the Realm Hub.<br \/>\nRealms Hub is now accessible from the In-game pause menu<br \/>\nFixed an error that occurred when opening Realms Hub without Admin permissions<br \/>\nPrevent Realm owners from modifying admin&#8217;s gameplay permissions<br \/>\nWhen the client is outdated load the Realm list and allow access to Realms Hub, but the player will be unable to play until they update their game.<br \/>\nFixed an issue where the profanity popup wouldn&#8217;t show when using profanity in the Realm title or description<br \/>\nAdded in more Realms based tips<br \/>\nFixed an issue where content obtained from Marketplace while editing your Realm would not immediately appear in available items<br \/>\nFixed an issue where downloading a world from the Realms hub slot screen vs. the Realms edit world screens would result in different names<br \/>\nFixed restart modal showing for region settings when no changes were made<br \/>\nMade various adjustments to the UI under Realms Hub-&gt;World-&gt;Slots to improve visual clarity and consistency<\/p>\n<p>Sounds<\/p>\n<p>Fixed Shulker hurt sounds not playing due to mismatched audio file names<br \/>\nFixed Pillager celebrate sound not playing due to a typo in the sound definition (elebrate3 &gt; celebrate3)<br \/>\nFixed Panda idle, aggressive idle, and worried sounds referencing non-existent audio files, which could cause missing audio<br \/>\nSulfur spikes now have their own dedicated block sounds and events<br \/>\nUpdated hurt and death sounds for one of the chicken sound variants<br \/>\nMain menu music will now start after the initial loading screen to prevent stuttering<br \/>\nBackground music will now stop when a player is close to a playing Jukebox<br \/>\nFixed critical hit sounds and some jumping\/landing sounds not being affected by the &#8220;Player&#8221; sounds volume control<br \/>\nMusic now plays in Lush Caves, Meadow, Stony Peaks, Snowy Slopes, Frozen Peaks and in Swamps<\/p>\n<p>Stability and Performance<\/p>\n<p>Fixed a memory leak in the Character Creator that could cause crashes after extended use on memory-constrained platforms<br \/>\nFixed a bug where available storage was not being correctly measured when downloading resource packs to join multiplayer worlds.<br \/>\nWhen downloading resource packs to join multiplayer worlds with low available storage, unused cached packs from previous sessions will be cleared to make room for the incoming packs.<br \/>\nWhen downloading resource packs to join multiplayer worlds with low available storage, packs will be downloaded one a time to compact the total required space.<br \/>\nFixed an occasional crash when loading structures<br \/>\nAdded a limit of 512 nested entries in Nbt ListTags and Compound tags (same as Java), this fixed a crash that could occur when loading NBT data with excessively deep nesting of compound and list tags<br \/>\nFixed an issue where game sessions were unable to be joined when the system clock was off by over a year.<br \/>\nFixed an issue where the game would crash when opening the game from an invite notification on Android.<br \/>\nFixed a crash that could occur when backing out of an NPC&#8217;s Advanced Settings<br \/>\nFixed a crash that could occur when spawning more than one Iron Golem<br \/>\nGame servers now attempt to self-repair some player connection issues<br \/>\nFixed a potential crash issue related to Concrete Powder blocks converting into Concrete.<br \/>\nFixed several crashes that could occur<br \/>\nFixed a bug where an incorrect device tier was selected on some devices, preventing players from turning on Vibrant Visuals<br \/>\nSkin and Character Creator packs installed while browsing the Marketplace catalog are now automatically cleaned up using a least-recently-used policy, reducing on-disk usage and improving load times<\/p>\n<p>User Interface<\/p>\n<p>Added a specific error message when adding or editing an external server with an address and port that already exists<br \/>\nFixed missing localized text for the Follow Me, Over There, Simple Clap, and Wave emotes<br \/>\nThe Marketplace Pass accordion is now hidden when the player is in any beta<\/p>\n<p>When the player is in a beta on PlayStation, Nintendo or iOS, the &#8220;Get more&#8221; Marketplace button is hidden as well<\/p>\n<p>Fixed missing Storage Location option in New Storage Tab for Android devices<br \/>\nFixed a bug that caused the New Settings Screen to display a deprecated warning modal when enabling text-to-speech while an unsupported language is selected<br \/>\nFixed strikethrough alignment for sale prices<br \/>\nFixed a bug where some pack configurations would load locally but not when uploaded to Realms.<br \/>\nAdded new variant for Marketplace Bundle UI<br \/>\nChanged furnace tabs order; furnace recipes reordered<br \/>\nPressing &#8220;E&#8221; while hovering the mouse cursor over the recipe search bar, inputs the letter \u201cE\u201d instead of closing the screen at CraftingScreen and FurnaceScreen<br \/>\nFixed Fullscreen mode to remember which screen it was last on<br \/>\nThe Marketplace Pass accordion is now hidden when the player is in any beta<br \/>\nThe fire overlay added to the player has been updated to more closely resemble Java:<\/p>\n<p>The overlay has been rotated 45 degrees to increase visibility in the center of the frame<br \/>\nThe overlay has been shifted down somewhat to increase visibility across the frame<\/p>\n<p>Fixed a bug where selected resource and behavior packs were removed from the active list after viewing a pack&#8217;s technical details when creating a new world.<br \/>\nFix Controller Settings tab behavior when using a Gamepad with the Swap button option active<br \/>\nFixed the side panel on the Report Player screen narrating itself as a story post instead of describing the player being reported<br \/>\nFixed an issue where non-operator players connected to a dedicated server could see the world seed in the Game Settings menu. The seed and copy-seed button are now hidden for non-operator clients on multiplayer servers<br \/>\nHardcore icon is shown correctly on the Hardcore mode switch in the Settings menu<br \/>\nRenamed the Content tab header on the Marketplace Pass product page to &#8220;Included in Marketplace Pass&#8221;, surfaced the &#8220;ALL PACKS&#8221; and &#8220;CHARACTER CREATOR SETS&#8221; buttons above the pack grid, and moved the descriptive content type block to the bottom of the tab<br \/>\nHovered Items are no longer shown under search bar in recipe book<br \/>\nNew social\/friends drawer infrastructure with performance fixes.<br \/>\nDon&#8217;t hide the tooltips option when any behavior pack is downloaded<br \/>\nImproved performance when scrolling the Crafting Recipe Book<br \/>\nFixed a softlock where cancelling a resource pack download during a server transfer would leave the player stuck on the &#8220;Connecting to Server&#8221; modal<br \/>\nFixed rare crash that occurred when interacting with items in the UI<br \/>\nFixed &#8216;Remove&#8217; button not eliminating blocks from Creative inventory in Pocket UI<br \/>\nFixed a bug where text formatting codes in a resource pack&#8217;s name carried over into the rest of the toast notification when the pack was activated or deactivated<br \/>\nUpdated the network disconnection message to direct players to enable &#8216;Use Mobile Data&#8217; in general settings instead of profile settings<br \/>\nFixed a bug where button touch areas did not align with the buttons in windowed Android modes with a title bar, such as Samsung DeX and pop up view.<br \/>\nThe Pause Game setting is now rendered in the Main Menu<br \/>\nShow &#8220;Game unpaused&#8221; notification over all screens when the pause screen is open<br \/>\nFixed a soft-lock that prevented further join attempts after a party leader&#8217;s Experience join was blocked by the party eligibility check<br \/>\nFixed the &#8220;How to Play&#8221; button being missing from the Settings menu in Minecraft Education<br \/>\nFixed Cloud sync storage banner to not show redundant information that storage is both full and almost full when cloud storage is full<br \/>\nFixed the Beacon screen displaying a duplicated header in the Pocket UI<br \/>\nCreate New World list is loaded correctly after deleting world data through the &#8220;Manage Worlds&#8221; button<br \/>\nUpdated Nintendo Switch terminology for local wireless multiplayer<br \/>\nFixed a problem that caused touch scrolling to be unresponsive in creative inventory.<br \/>\nFixed an issue that prevented splitscreen players from interacting with Game Settings.<br \/>\nUpdated Marketplace badges to use semantic Tag styling for bordered and spacious variants, with refreshed Tag documentation and tests<br \/>\nFixed skin info button not working on expanded skin pack page<br \/>\nAfter entering the side bar while spinning the character it will no longer continue to spin by itself<br \/>\nPlayers with multiplayer restricted skins can now enter worlds with multiplayer disabled<br \/>\nRemoved space appearing between the chat tab and the social drawer<\/p>\n<p>World Storage<\/p>\n<p>Added OREUI Storage Settings: Storage Status and Management<br \/>\nAdded cloud backup of Windows worlds, more information can be found at aka.ms\/aka.ms\/cloudPC<\/p>\n<p>Please share your feedback at feedback.minecraft.net and report any bugs you find at bugs.mojang.com<\/p>\n<p>Adds Cloud Sync support for World data on Windows, ensuring world data is backed up and accessible across devices on that platform.<br \/>\nAdding a specific error modal when upload to cloud fails due to full cloud storage<br \/>\nFix issue where banner presenting &#8220;Low Cloud Storage&#8221; was displayed briefly when duplicating worlds.<br \/>\nUpdated old world conversion flows in the Storage Settings tab.<\/p>\n<p>You can read the additional technical updates on the Minecraft website. Once again, the Switch 2 version of the title (including the Vibrant Visuals graphics upgrade) will be released on 27th October 2026.<\/p>\n<p>This will also come with the <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/super-mario-bros-wonder-nintendo-switch-2-edition-plus-meetup-in-bellabel-park\" rel=\"nofollow noopener\" target=\"_blank\">Super Mario<\/a> Mash-Up Pack, which is also getting an update to get the most out of the Vibrant Visuals upgrade. Find out more in our previous story:<\/p>\n<p>Will you be checking out the Switch 2 version of Minecraft? What do you think of the latest game update? Let us know in the comments.<\/p>\n<p class=\"text source\">[source <a class=\"external\" title=\"External Link: https:\/\/www.minecraft.net\/en-us\/article\/minecraft-bedrock-edition-26-40\" rel=\"noopener nofollow\" href=\"https:\/\/www.minecraft.net\/en-us\/article\/minecraft-bedrock-edition-26-40\" target=\"_blank\">minecraft.net<\/a>]<\/p>\n<p>\tRelated Games<\/p>\n<p>\tSee Also<\/p>\n<p class=\"avatar\"><img decoding=\"async\" class=\"img lazy\" src=\"https:\/\/www.newsbeep.com\/us\/wp-content\/uploads\/2025\/11\/avatar.jpg\" width=\"80\" height=\"80\" loading=\"lazy\" alt=\"Liam Doolan\"\/><\/p>\n<p>Liam is a news writer and reviewer on Nintendo Life. He&#8217;s been writing about games for more than 15 years and is a lifelong fan of many iconic video game characters.<\/p>\n","protected":false},"excerpt":{"rendered":"Image: Mojang Apart the news Minecraft will be coming to the Switch 2 this October, this week Mojang&hellip;\n","protected":false},"author":2,"featured_media":807777,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[31],"tags":[12624,5177,74,10704],"class_list":["post-807776","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-minecraft","tag-nintendo-switch","tag-technology","tag-updates"],"_links":{"self":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts\/807776","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/comments?post=807776"}],"version-history":[{"count":0,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/posts\/807776\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/media\/807777"}],"wp:attachment":[{"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/media?parent=807776"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/categories?post=807776"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.newsbeep.com\/us\/wp-json\/wp\/v2\/tags?post=807776"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}